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Interested in checking out non-D&D fantasy "old school" ttrpgs
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<blockquote data-quote="Libertad" data-source="post: 9779598" data-attributes="member: 6750502"><p>It's been over a month since I last posted here. Here's my update:</p><p></p><p>I finished reading Dragonbane. While it does look to have some neat stuff, it didn't overly wow me. The sample adventure seemed quite neat, although I'm not really feeling the idea of monster attacks being randomly-determined by die rolls, and I found some of the class choices to be a bit odd in terms of thematics if not necessarily by rules (the Mariner in particular). I would be interested in seeing how the rules work in actual play someday.</p><p></p><p>But! I picked up Tunnels & Trolls Deluxe 2015 Edition. Partly for its historical position in tabletop, partly because content is still being created for it by Ken St. Andre, and partly because it feels a bit on the lighter, wackier side in regards to themes from what I've seen out there for it.</p></blockquote><p></p>
[QUOTE="Libertad, post: 9779598, member: 6750502"] It's been over a month since I last posted here. Here's my update: I finished reading Dragonbane. While it does look to have some neat stuff, it didn't overly wow me. The sample adventure seemed quite neat, although I'm not really feeling the idea of monster attacks being randomly-determined by die rolls, and I found some of the class choices to be a bit odd in terms of thematics if not necessarily by rules (the Mariner in particular). I would be interested in seeing how the rules work in actual play someday. But! I picked up Tunnels & Trolls Deluxe 2015 Edition. Partly for its historical position in tabletop, partly because content is still being created for it by Ken St. Andre, and partly because it feels a bit on the lighter, wackier side in regards to themes from what I've seen out there for it. [/QUOTE]
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Interested in checking out non-D&D fantasy "old school" ttrpgs
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