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<blockquote data-quote="rgoodbb" data-source="post: 8628156" data-attributes="member: 6801229"><p>From my latest Underdark mini-campaign</p><p></p><p>The Thrumbow</p><p><em>Weapon (longbow), very rare (requires attunement)</em></p><p></p><p></p><p>When you make a ranged attack with this weapon and hit, you may expend one charge and deal and extra 2d6 thunder damage to that target. The Thrumbow has 4 charges. And regains 1d4 charges daily at dawn. If you expend the last charge, roll a d20. On a 1 the bow shatters and is destroyed. All arrows shot from the Thrumbow are considered magical for the purpose of overcoming resistances and immunities to non-magical weapons.</p><p></p><p>Also while holding the Thrumbow, you have advantage on any (wisdom) perception check that relies on hearing or touch.</p><p></p><p></p><p></p><p></p><p>Resonance</p><p>Wondrous Item, very rare (requires attunement)</p><p></p><p>This tuning fork may be used as a bardic focus for your spells whilst wearing or holding it, and you gain a +1 bonus to spell attacks and to saving throw DC’s of your bardic spells.</p><p></p><p>Also, when you cast a spell that deals psychic damage, the targets make their save with disadvantage.</p><p></p><p></p><p>The Blood Rope</p><p>Wondrous Item Rare, (Requires attunement)</p><p></p><p>This magical 20’ rope, extends by five feet for every hit point of blood that is infused by the attuned user. The extension lasts for 1 hour.</p></blockquote><p></p>
[QUOTE="rgoodbb, post: 8628156, member: 6801229"] From my latest Underdark mini-campaign The Thrumbow [I]Weapon (longbow), very rare (requires attunement)[/I] When you make a ranged attack with this weapon and hit, you may expend one charge and deal and extra 2d6 thunder damage to that target. The Thrumbow has 4 charges. And regains 1d4 charges daily at dawn. If you expend the last charge, roll a d20. On a 1 the bow shatters and is destroyed. All arrows shot from the Thrumbow are considered magical for the purpose of overcoming resistances and immunities to non-magical weapons. Also while holding the Thrumbow, you have advantage on any (wisdom) perception check that relies on hearing or touch. Resonance Wondrous Item, very rare (requires attunement) This tuning fork may be used as a bardic focus for your spells whilst wearing or holding it, and you gain a +1 bonus to spell attacks and to saving throw DC’s of your bardic spells. Also, when you cast a spell that deals psychic damage, the targets make their save with disadvantage. The Blood Rope Wondrous Item Rare, (Requires attunement) This magical 20’ rope, extends by five feet for every hit point of blood that is infused by the attuned user. The extension lasts for 1 hour. [/QUOTE]
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