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<blockquote data-quote="Voadam" data-source="post: 2316355" data-attributes="member: 2209"><p>IMC probably no. </p><p></p><p>Transactions are not roleplayed out for buying stuff we just say things are available to buy and can be sold. I don't want my campaign time to be about this type of interaction detail any more and I don't want to constantly be dealing with scams. My players agree and we've been happy having the game focus on the group story and plots instead of on just one character's interactions in the market.</p><p></p><p>We've abstracted out the whole item market aspect of the game so we can focus on other stuff and I don't want to drag it back down to time consuming in game levels of detail that I don't find fun anymore.</p></blockquote><p></p>
[QUOTE="Voadam, post: 2316355, member: 2209"] IMC probably no. Transactions are not roleplayed out for buying stuff we just say things are available to buy and can be sold. I don't want my campaign time to be about this type of interaction detail any more and I don't want to constantly be dealing with scams. My players agree and we've been happy having the game focus on the group story and plots instead of on just one character's interactions in the market. We've abstracted out the whole item market aspect of the game so we can focus on other stuff and I don't want to drag it back down to time consuming in game levels of detail that I don't find fun anymore. [/QUOTE]
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