Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Interesting Decisions vs Wish Fulfillment (from Pulsipher)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 6341123" data-attributes="member: 18"><p>I instinctively don't buy it. I mean, I know about half my group loooooves to appear heroic, but if there wasn't any effort involved, they're not particularly excited by it. The other half particularly love tricky decisions and particularly in-combat tactics, but also enjoy being heroic.</p><p></p><p>Together they loooooove a challenge that INTEREST them, they don't necessarily enjoy a challenge that BORES THEM TO DEATH. Examples, for my main D&D group:</p><p></p><p>1) A detailed and fiddly word-puzzle where they have to wander a dungeon, get words together to work out clues and finally solve some sort of wordy nonsense.</p><p></p><p>One of the players will love this. The rest will be asleep and drooling on their character sheets (at best). The difficulty isn't the problem. They're all high-paid problem-solving professionals who deal with far harder mental challenges on a daily basis. The boring-ass nature of the challenge is most assuredly a problem.</p><p></p><p>2) How are we going to rob this highly-secure magical vault in this bank in the centre of town (for good and justice! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> )?</p><p></p><p>They will all love this. Doesn't matter is it's really tricky to work out how to do it. Doesn't matter if even I can barely come up with a solution. They will engage with it and love it.</p><p></p><p>Similarly with fights. An easy, boring fight, in which they get to demonstrate how awesome they are (like most 2E fights, in my experience). Yawns all round. A hard, complicated but extremely interesting fight, they'll love it. A tedious, technically-hard wear-down fight that doesn't really challenge them but their dice and their mental endurance? Nope.</p><p></p><p>You see what I'm saying here? I don't think that it's really easy/hard that's the issue, it's interesting/boring. I think you've confused boring and challenging.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 6341123, member: 18"] I instinctively don't buy it. I mean, I know about half my group loooooves to appear heroic, but if there wasn't any effort involved, they're not particularly excited by it. The other half particularly love tricky decisions and particularly in-combat tactics, but also enjoy being heroic. Together they loooooove a challenge that INTEREST them, they don't necessarily enjoy a challenge that BORES THEM TO DEATH. Examples, for my main D&D group: 1) A detailed and fiddly word-puzzle where they have to wander a dungeon, get words together to work out clues and finally solve some sort of wordy nonsense. One of the players will love this. The rest will be asleep and drooling on their character sheets (at best). The difficulty isn't the problem. They're all high-paid problem-solving professionals who deal with far harder mental challenges on a daily basis. The boring-ass nature of the challenge is most assuredly a problem. 2) How are we going to rob this highly-secure magical vault in this bank in the centre of town (for good and justice! ;) )? They will all love this. Doesn't matter is it's really tricky to work out how to do it. Doesn't matter if even I can barely come up with a solution. They will engage with it and love it. Similarly with fights. An easy, boring fight, in which they get to demonstrate how awesome they are (like most 2E fights, in my experience). Yawns all round. A hard, complicated but extremely interesting fight, they'll love it. A tedious, technically-hard wear-down fight that doesn't really challenge them but their dice and their mental endurance? Nope. You see what I'm saying here? I don't think that it's really easy/hard that's the issue, it's interesting/boring. I think you've confused boring and challenging. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Interesting Decisions vs Wish Fulfillment (from Pulsipher)
Top