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Interesting Decisions vs Wish Fulfillment (from Pulsipher)
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<blockquote data-quote="BryonD" data-source="post: 6345023" data-attributes="member: 957"><p>I'm talking about PC/Party failures that were very fun to all involved because of the way they played out.</p><p>I'm talking about Dramatic Showdowns where the party realized they had made a mistake and now had to figure their way out of it.</p><p>I'm talking about PC/Party successes because they managed to stack the odds in their favor.</p><p>I'm talking about PC/Party successes when they got insanely lucky and it was awesome.</p><p>I'm talking about PC/Party success that came after PC/Party failures and the sense of revenge was awesome.</p><p></p><p></p><p>You didn't say much, so I can't take much context. But you seem to be back to implying the inevitability of circumstances based on looking at mechanics in a vacuum. I not only reject that presumption but I'm saying that my decades on gaming experience disprove the null hypothesis claiming my game can't happen. That isn't to say that other peoples' game with negative results don't happen. But I'm not going to get hung up on worrying about if someone else has a game that is defined by failures and dramatic events that did not materialize.</p></blockquote><p></p>
[QUOTE="BryonD, post: 6345023, member: 957"] I'm talking about PC/Party failures that were very fun to all involved because of the way they played out. I'm talking about Dramatic Showdowns where the party realized they had made a mistake and now had to figure their way out of it. I'm talking about PC/Party successes because they managed to stack the odds in their favor. I'm talking about PC/Party successes when they got insanely lucky and it was awesome. I'm talking about PC/Party success that came after PC/Party failures and the sense of revenge was awesome. You didn't say much, so I can't take much context. But you seem to be back to implying the inevitability of circumstances based on looking at mechanics in a vacuum. I not only reject that presumption but I'm saying that my decades on gaming experience disprove the null hypothesis claiming my game can't happen. That isn't to say that other peoples' game with negative results don't happen. But I'm not going to get hung up on worrying about if someone else has a game that is defined by failures and dramatic events that did not materialize. [/QUOTE]
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Interesting Decisions vs Wish Fulfillment (from Pulsipher)
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