Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Interesting Decisions vs Wish Fulfillment (from Pulsipher)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 6348382" data-attributes="member: 42582"><p>Just adding to this - the feature of 4e that you describe means that prep (at least when done via skill chalenge) is itself a scene, which the players have to engage and try and succeed at, rather than some preliminary to a scene which then determines the outcome of that later scene.</p><p></p><p>No link from me, sorry - a google of "Raven Crowking operational play" doesn't bring up anything relevant except for my earlier post in this thread.</p><p></p><p>I think Advanced Squad Leader is seen as an exemplar for this sort of play, and I think it also overlaps to a high degree with [MENTION=22779]Hussar[/MENTION]'s "logicistical play". Mapping, prep, managing resources - those "accounting" aspects that loom large in a certain style of play - are at the heart of operational play.</p><p></p><p>I think Gygax's description of "skilled play" in the final (pre-Appendix) pages of his PHB captures the main features of operational play pretty well: select a target/mission, choose the right equipment and spells, plan it out, and then methodolically proceed to implement that plan, departing from it only if an obvious and easy new target presents itself, or if the party becomes lost.</p><p></p><p>On this approach, encounters that the players weren't expecting - either wandering monsters, or occupied rooms that are entered by mistake - are to be avoided. The emphasis is on players controlling the framing (and the GM isn't allowed to change the backstory, of dungeon layout and contents, once it is set).</p></blockquote><p></p>
[QUOTE="pemerton, post: 6348382, member: 42582"] Just adding to this - the feature of 4e that you describe means that prep (at least when done via skill chalenge) is itself a scene, which the players have to engage and try and succeed at, rather than some preliminary to a scene which then determines the outcome of that later scene. No link from me, sorry - a google of "Raven Crowking operational play" doesn't bring up anything relevant except for my earlier post in this thread. I think Advanced Squad Leader is seen as an exemplar for this sort of play, and I think it also overlaps to a high degree with [MENTION=22779]Hussar[/MENTION]'s "logicistical play". Mapping, prep, managing resources - those "accounting" aspects that loom large in a certain style of play - are at the heart of operational play. I think Gygax's description of "skilled play" in the final (pre-Appendix) pages of his PHB captures the main features of operational play pretty well: select a target/mission, choose the right equipment and spells, plan it out, and then methodolically proceed to implement that plan, departing from it only if an obvious and easy new target presents itself, or if the party becomes lost. On this approach, encounters that the players weren't expecting - either wandering monsters, or occupied rooms that are entered by mistake - are to be avoided. The emphasis is on players controlling the framing (and the GM isn't allowed to change the backstory, of dungeon layout and contents, once it is set). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Interesting Decisions vs Wish Fulfillment (from Pulsipher)
Top