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General Tabletop Discussion
*TTRPGs General
Interesting encounters - what is the secret sauce?
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<blockquote data-quote="LordEntrails" data-source="post: 7092323" data-attributes="member: 6804070"><p>When you are running a combat heavy adventure, combat needs to be about more than hack and slash. You need to introduce goals, motivations and personalities.</p><p></p><p>Just because this room has 5 orcs in it and the last room had 5 orcs in it, doesn't mean they should act the same. Maybe this group retreats or parlays. Maybe they have some bizarre tactic where they all try to tumble into combat at the same time.</p><p></p><p>If if it doesn't affect the mechanics, it affects the mood, the perception and makes the same thing different, and hopefully interesting.</p></blockquote><p></p>
[QUOTE="LordEntrails, post: 7092323, member: 6804070"] When you are running a combat heavy adventure, combat needs to be about more than hack and slash. You need to introduce goals, motivations and personalities. Just because this room has 5 orcs in it and the last room had 5 orcs in it, doesn't mean they should act the same. Maybe this group retreats or parlays. Maybe they have some bizarre tactic where they all try to tumble into combat at the same time. If if it doesn't affect the mechanics, it affects the mood, the perception and makes the same thing different, and hopefully interesting. [/QUOTE]
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Interesting encounters - what is the secret sauce?
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