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Interesting experience playing KotS
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<blockquote data-quote="FitzTheRuke" data-source="post: 4225371" data-attributes="member: 59816"><p>Keep in mind, too, that there's often few uses for your minor action. You've already got your weapon out, etc. Finding a use for it is a tactical excersise. </p><p></p><p>Not for a Kobold! It will "always' use it's minor.</p><p></p><p>Run up (move), Whack you (Standard), Shift away (Minor)</p><p>They can use two minors to shift twice, getting around you for flanking, or whatever.</p><p>They can shift away from melee and then CHARGE the mage. (Although fighters whack anyone who shifts near therm)</p><p></p><p>Some of them ALSO have Shift as an Immediate Reaction when you move up to it. </p><p>"Bye!" <shift></p><p></p><p>It's awesomely frustrating.</p><p></p><p>I ran KotS last night myself, and seeing as I've been running a regular 4E game for a month, I'd already done a number of Kobold battles with the players. I was a little worried that they would find the combat a bit repetative, but the simple change of more-dragonshields, less-minions of the first fight to the second, made the fight quite different in spite of using the same map.</p><p></p><p>(Also, my Tiefling Wizard's use of Ghost Sound yelling in a kobold skirmisher's ear "You have made a grave error! Bow before a servant of Orcus!" as she threw off her cloak to reveal her red skin and horns, and a 22 bluff check, was pretty fun too.)</p><p></p><p>Fitz</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 4225371, member: 59816"] Keep in mind, too, that there's often few uses for your minor action. You've already got your weapon out, etc. Finding a use for it is a tactical excersise. Not for a Kobold! It will "always' use it's minor. Run up (move), Whack you (Standard), Shift away (Minor) They can use two minors to shift twice, getting around you for flanking, or whatever. They can shift away from melee and then CHARGE the mage. (Although fighters whack anyone who shifts near therm) Some of them ALSO have Shift as an Immediate Reaction when you move up to it. "Bye!" <shift> It's awesomely frustrating. I ran KotS last night myself, and seeing as I've been running a regular 4E game for a month, I'd already done a number of Kobold battles with the players. I was a little worried that they would find the combat a bit repetative, but the simple change of more-dragonshields, less-minions of the first fight to the second, made the fight quite different in spite of using the same map. (Also, my Tiefling Wizard's use of Ghost Sound yelling in a kobold skirmisher's ear "You have made a grave error! Bow before a servant of Orcus!" as she threw off her cloak to reveal her red skin and horns, and a 22 bluff check, was pretty fun too.) Fitz [/QUOTE]
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