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<blockquote data-quote="Henry" data-source="post: 2294707" data-attributes="member: 158"><p>A few I've both played and seen played in the past few years:</p><p></p><ul> <li data-xf-list-type="ul">Halfling Bow or missile expert. Add in one or two levels of rogue and you have someone who can tumble like a firecracker and pepper his kisses all over the battlefield. If the DM allows it, I think some of the splatbooks have some kind of master thrower class you could add. My little troublemaker was a scout for his hamlet before being forced into adventuring, and was exceptionally blunt and forthright when dealing with others, especially duplicitous people. He could smell a liar a mile away (Sense motive) but had little tact in calling them on it - the tumble was for getting the heck out of dodge before he got smashed. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></li> <li data-xf-list-type="ul">Human Fighter, but specializing in weapons derived from farm implements (Scythe, Sickle, Mace, Flail, etc.) He was the iconic farmboy done good. He wasn't a Gomer Pyle type, he was actually pretty mercenary when the situation called for it, but I gave him a VERY low Wisdom (something like a six). He always misread people badly, thinking the worst, or telegraphing a duplicity a mile away because of Freudian slips, etc. But was a strong fighter who used tactics and wit in a fight. (He was also one-quarter orc, and valued his half-orc grandmother highly, but you can leave that part out if you wish. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) </li> <li data-xf-list-type="ul">Equestrian Fighter?Barbarian type - focus a lot of feats and skills on horsemanship, it's not a common concept in most groups I've seen, and a horse and rider can be actually quite powerful in the game. The PC I've seen played was a tough, hard-drinking, hard-cussing, steel-souled Ex-soldier who'd seen it all and wanted to claim a fortune to settle down, but who couldn't settle and couldn't stop drinking. There's also nothing like seeing a Ftr/Barbarian's damage from a high-speed horse-charge with a lance and a full-on rage. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></li> </ul></blockquote><p></p>
[QUOTE="Henry, post: 2294707, member: 158"] A few I've both played and seen played in the past few years: [list] [*]Halfling Bow or missile expert. Add in one or two levels of rogue and you have someone who can tumble like a firecracker and pepper his kisses all over the battlefield. If the DM allows it, I think some of the splatbooks have some kind of master thrower class you could add. My little troublemaker was a scout for his hamlet before being forced into adventuring, and was exceptionally blunt and forthright when dealing with others, especially duplicitous people. He could smell a liar a mile away (Sense motive) but had little tact in calling them on it - the tumble was for getting the heck out of dodge before he got smashed. :) [*]Human Fighter, but specializing in weapons derived from farm implements (Scythe, Sickle, Mace, Flail, etc.) He was the iconic farmboy done good. He wasn't a Gomer Pyle type, he was actually pretty mercenary when the situation called for it, but I gave him a VERY low Wisdom (something like a six). He always misread people badly, thinking the worst, or telegraphing a duplicity a mile away because of Freudian slips, etc. But was a strong fighter who used tactics and wit in a fight. (He was also one-quarter orc, and valued his half-orc grandmother highly, but you can leave that part out if you wish. :)) [*]Equestrian Fighter?Barbarian type - focus a lot of feats and skills on horsemanship, it's not a common concept in most groups I've seen, and a horse and rider can be actually quite powerful in the game. The PC I've seen played was a tough, hard-drinking, hard-cussing, steel-souled Ex-soldier who'd seen it all and wanted to claim a fortune to settle down, but who couldn't settle and couldn't stop drinking. There's also nothing like seeing a Ftr/Barbarian's damage from a high-speed horse-charge with a lance and a full-on rage. :D [/list] [/QUOTE]
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