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<blockquote data-quote="Driddle" data-source="post: 2294978" data-attributes="member: 3447"><p>If you don't care so much about efficiency or "min/maxing" the PC, almost anything is possible. Pick a weapon, any weapon. Become the guy who is known as the awl-pike(?) specialist, for example, just to get away from the traditional and staid concepts that adhere to swords, axes, daggers and bows. Take a look at maces, which aren't nearly as sexy -- but who cares? Scythes? Saps? Clubs? Whatever. The only big drawback is that you're unlikely to find many +3 versions of your odd weapon laying around the average dungeon.</p><p></p><p>Or, again, as long as you don't mind "wasting" feats that don't stack for maximum effect, try to learn every frippin' exotic weapon you can. Racial weapons, monk weapons, as esoteric as can be imagined. Design your PC as a connoisseur of fine weaponry -- "Mmmmm... These sai have a delightful balance. Circa 922 A.C., I believe, from the Shitzu Elven Dynasty."</p><p></p><p>If you want to be an elite battlemaster dealing mega-death damage with every die roll, you already know how to craft your PC. Instead, I say go into the merchant's closet of old, unsold stock and pick an item no one else cares about. A backstory will present itself once you cross that threshold.</p></blockquote><p></p>
[QUOTE="Driddle, post: 2294978, member: 3447"] If you don't care so much about efficiency or "min/maxing" the PC, almost anything is possible. Pick a weapon, any weapon. Become the guy who is known as the awl-pike(?) specialist, for example, just to get away from the traditional and staid concepts that adhere to swords, axes, daggers and bows. Take a look at maces, which aren't nearly as sexy -- but who cares? Scythes? Saps? Clubs? Whatever. The only big drawback is that you're unlikely to find many +3 versions of your odd weapon laying around the average dungeon. Or, again, as long as you don't mind "wasting" feats that don't stack for maximum effect, try to learn every frippin' exotic weapon you can. Racial weapons, monk weapons, as esoteric as can be imagined. Design your PC as a connoisseur of fine weaponry -- "Mmmmm... These sai have a delightful balance. Circa 922 A.C., I believe, from the Shitzu Elven Dynasty." If you want to be an elite battlemaster dealing mega-death damage with every die roll, you already know how to craft your PC. Instead, I say go into the merchant's closet of old, unsold stock and pick an item no one else cares about. A backstory will present itself once you cross that threshold. [/QUOTE]
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