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Interesting (if you like geeky analysis) little anomalies in the 5e NPC statblocks
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<blockquote data-quote="Joe Liker" data-source="post: 6431292" data-attributes="member: 6777505"><p>Speaking of AC, I made the mistake of using four Animated Armors in an encounter. It's made of plate armor and has no weapon, so it's got an AC of 18 and deals low damage with its low-accuracy Slam attacks. And because it is a construct, it has a lot of resistances and immunities.</p><p></p><p>OH. MY. GOD this fight was boring. For a CR 1 monster, they take forever to kill, but the party didn't really feel like it was in any danger because the stupid things could barely scratch them.</p><p></p><p>So while this may be an example of "by-the-book" monster-building, I kinda wish they'd found a better way to express the idea of an animated suit of armor, starting with way fewer hit points or something.</p><p></p><p>Didn't mean to derail, but I kinda needed to vent. I really did learn long ago that high AC = no fun, but I must not have been paying attention to that part of the stats when I pulled the encounter together.</p></blockquote><p></p>
[QUOTE="Joe Liker, post: 6431292, member: 6777505"] Speaking of AC, I made the mistake of using four Animated Armors in an encounter. It's made of plate armor and has no weapon, so it's got an AC of 18 and deals low damage with its low-accuracy Slam attacks. And because it is a construct, it has a lot of resistances and immunities. OH. MY. GOD this fight was boring. For a CR 1 monster, they take forever to kill, but the party didn't really feel like it was in any danger because the stupid things could barely scratch them. So while this may be an example of "by-the-book" monster-building, I kinda wish they'd found a better way to express the idea of an animated suit of armor, starting with way fewer hit points or something. Didn't mean to derail, but I kinda needed to vent. I really did learn long ago that high AC = no fun, but I must not have been paying attention to that part of the stats when I pulled the encounter together. [/QUOTE]
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Interesting (if you like geeky analysis) little anomalies in the 5e NPC statblocks
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