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Interesting (if you like geeky analysis) little anomalies in the 5e NPC statblocks
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<blockquote data-quote="ccooke" data-source="post: 6438042" data-attributes="member: 6695890"><p>I don't think you understand what CR is meant to accomplish, there.</p><p></p><p>There are not many anomalies, and most of them seem to be "the standard formula isn't producing quite what we want. Let's tweak it". One or two are almost certainly editing mistakes, but I've yet to find one that looks like it breaks the creature - either making it too good for its CR or too bad. </p><p></p><p>Has anyone else found an example of that?</p><p></p><p>As to named enemies and NPCs... why is that a surprise? It's been said several times that you <em>can</em> create NPCs with the PC chargen rules, but that most of the time they won't. The NPC statblocks in the MM and DMBasic (DMB?) are there to support the generic case that doesn't use the PC rules. </p><p>It's simply unfair to compare two NPCs with different-but-valid generation methods expecting them both to have all the same abilities. It would be perfectly reasonable to argue that one of those two generation methods was a bad thing for the game (and there are plenty of people who will state an opinion on it, given that the statblocks represent a 4e-like method and the NPC you mentioned is more 3e-like). Personally I like both ways of doing it - I want detail for important NPCs, but I want usable quick statblocks that I can flesh out if need be for the general case. </p><p></p><p>The best fair comparison between the two NPCs is actually if their CR is accurate. The CR6 Mage is spot on, from the fights I've used it in. I haven't seen "Azbara Jos" - is it a fair CR4 creature?</p></blockquote><p></p>
[QUOTE="ccooke, post: 6438042, member: 6695890"] I don't think you understand what CR is meant to accomplish, there. There are not many anomalies, and most of them seem to be "the standard formula isn't producing quite what we want. Let's tweak it". One or two are almost certainly editing mistakes, but I've yet to find one that looks like it breaks the creature - either making it too good for its CR or too bad. Has anyone else found an example of that? As to named enemies and NPCs... why is that a surprise? It's been said several times that you [I]can[/I] create NPCs with the PC chargen rules, but that most of the time they won't. The NPC statblocks in the MM and DMBasic (DMB?) are there to support the generic case that doesn't use the PC rules. It's simply unfair to compare two NPCs with different-but-valid generation methods expecting them both to have all the same abilities. It would be perfectly reasonable to argue that one of those two generation methods was a bad thing for the game (and there are plenty of people who will state an opinion on it, given that the statblocks represent a 4e-like method and the NPC you mentioned is more 3e-like). Personally I like both ways of doing it - I want detail for important NPCs, but I want usable quick statblocks that I can flesh out if need be for the general case. The best fair comparison between the two NPCs is actually if their CR is accurate. The CR6 Mage is spot on, from the fights I've used it in. I haven't seen "Azbara Jos" - is it a fair CR4 creature? [/QUOTE]
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Interesting (if you like geeky analysis) little anomalies in the 5e NPC statblocks
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