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General Tabletop Discussion
*Dungeons & Dragons
Interesting items needed for Legend of Zelda type dungeons
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<blockquote data-quote="TheLe" data-source="post: 6533549" data-attributes="member: 3981"><p>I'm a big fan of magic items myself. How's this..?</p><p></p><p><strong>Boomer</strong></p><p><em>Weapon (simple), uncommon (+1), rare (+2), very rare (+3)</em></p><p>This boomerang is a simple weapon that can be used by anyone as a ranged attack. The boomerang itself deals 1d6 +1 points of bludgeoning damage and is enchanted with Returning.</p><p></p><p><em>Returning: A returning weapon flies through the air back to the creature that threw it. It returns to the thrower just before the creature’s next turn (and is therefore ready to use again in that turn).If the character can’t catch it, or if the character has moved since throwing it, the weapon drops to the ground in the square from which it was thrown.</em></p><p></p><p><strong>Hero's Potion</strong></p><p><em>Potion, uncommon</em></p><p>This potion is shaped like a heart but and is always full of red liquid. Upon consumption it always heals you a number of hit points equal to half your level.</p><p></p><p><strong>Amulet of Trap Find</strong></p><p><em>Wondrous item, rare (requires attunement)</em></p><p>When first worn, this magical amulet causes your eyes to flash red, giving you an intense perception of the area around you. You receive a bonus to your checks when sensing traps. This bonus is equal to half your level.</p><p></p><p><strong>Crossbow of the Marksman</strong></p><p><em>Weapon (crossbow), rare</em></p><p>When using this magical crossbow, you gain an intimate perception against your enemies. When you make a ranged attack with this crossbow, if there are no enemies within 20 feet of your target, you gain a +2 bonus to your attack roll.</p></blockquote><p></p>
[QUOTE="TheLe, post: 6533549, member: 3981"] I'm a big fan of magic items myself. How's this..? [B]Boomer[/B] [I]Weapon (simple), uncommon (+1), rare (+2), very rare (+3)[/I] This boomerang is a simple weapon that can be used by anyone as a ranged attack. The boomerang itself deals 1d6 +1 points of bludgeoning damage and is enchanted with Returning. [I]Returning: A returning weapon flies through the air back to the creature that threw it. It returns to the thrower just before the creature’s next turn (and is therefore ready to use again in that turn).If the character can’t catch it, or if the character has moved since throwing it, the weapon drops to the ground in the square from which it was thrown.[/I] [B]Hero's Potion[/B] [I]Potion, uncommon[/I] This potion is shaped like a heart but and is always full of red liquid. Upon consumption it always heals you a number of hit points equal to half your level. [B]Amulet of Trap Find[/B] [I]Wondrous item, rare (requires attunement)[/I] When first worn, this magical amulet causes your eyes to flash red, giving you an intense perception of the area around you. You receive a bonus to your checks when sensing traps. This bonus is equal to half your level. [B]Crossbow of the Marksman[/B] [I]Weapon (crossbow), rare[/I] When using this magical crossbow, you gain an intimate perception against your enemies. When you make a ranged attack with this crossbow, if there are no enemies within 20 feet of your target, you gain a +2 bonus to your attack roll. [/QUOTE]
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Interesting items needed for Legend of Zelda type dungeons
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