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Interesting Replacements for Turn Undead?
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<blockquote data-quote="RealAlHazred" data-source="post: 8678773" data-attributes="member: 25818"><p>I get what you're saying and agree -- PC clerics are less "Father Brown" but more "Brother Cadfael" -- militants who currently (or in Cadfael's case, formerly) used force to enforce the dictums of the Church. However, St. Foutin's clerics don't really do anything about undead -- they're more concerned with things like cruel lords who prevent their peasants from consummating relationships, or malevolent fae who use magic to cause chaos among the town's married folk, or the like. The closest they'd get to undead is the occasional "spurned lover coming back from the grave," but even then they're more likely to talk the restless spirit back into the grave than force them back with the cross.</p><p></p><p>A similar case is St. Amaro the Navigator. His clerics explore the seas and bring Scripture and word of the Church to foreign lands. I'm toying with some ability to influence things like the Event/Encounter/Navigation roll when seaborne, but that seems a little drab for a special clerical power.</p></blockquote><p></p>
[QUOTE="RealAlHazred, post: 8678773, member: 25818"] I get what you're saying and agree -- PC clerics are less "Father Brown" but more "Brother Cadfael" -- militants who currently (or in Cadfael's case, formerly) used force to enforce the dictums of the Church. However, St. Foutin's clerics don't really do anything about undead -- they're more concerned with things like cruel lords who prevent their peasants from consummating relationships, or malevolent fae who use magic to cause chaos among the town's married folk, or the like. The closest they'd get to undead is the occasional "spurned lover coming back from the grave," but even then they're more likely to talk the restless spirit back into the grave than force them back with the cross. A similar case is St. Amaro the Navigator. His clerics explore the seas and bring Scripture and word of the Church to foreign lands. I'm toying with some ability to influence things like the Event/Encounter/Navigation roll when seaborne, but that seems a little drab for a special clerical power. [/QUOTE]
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