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Interesting Ryan Dancey comment on "lite" RPGs
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<blockquote data-quote="BluSponge" data-source="post: 2387542" data-attributes="member: 916"><p>No doubt. My issues with the RPGA are a large reason why I won't touch 3e as a GM anymore. I'm happy to play, but that's as far as it goes.</p><p></p><p></p><p></p><p>I see your point, but disagree. Certainly a level of trust has to exist between the GM and players, and the GM has to strive for a certain level of consistancy. You can't really hold the game system responsible for bad GMs -- they'll ruin a rules heavy game as quickly as a rules lite one. In the end, it does all come down to a matter of personal taste. I gravitate towards games that let me craft my campaign in a manner that suits me, as I'm sure others do. What I find constrictive, I'm sure others find liberating.</p><p></p><p>But the complaints I'm hearing from most people around here have to do with bad GMing, not bad game mechanics.</p><p></p><p>Tom</p></blockquote><p></p>
[QUOTE="BluSponge, post: 2387542, member: 916"] No doubt. My issues with the RPGA are a large reason why I won't touch 3e as a GM anymore. I'm happy to play, but that's as far as it goes. I see your point, but disagree. Certainly a level of trust has to exist between the GM and players, and the GM has to strive for a certain level of consistancy. You can't really hold the game system responsible for bad GMs -- they'll ruin a rules heavy game as quickly as a rules lite one. In the end, it does all come down to a matter of personal taste. I gravitate towards games that let me craft my campaign in a manner that suits me, as I'm sure others do. What I find constrictive, I'm sure others find liberating. But the complaints I'm hearing from most people around here have to do with bad GMing, not bad game mechanics. Tom [/QUOTE]
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