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Interesting Ryan Dancey comment on "lite" RPGs
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<blockquote data-quote="JohnSnow" data-source="post: 2391072" data-attributes="member: 32164"><p>Sorry...no hate. I totally agree with both this statement:</p><p></p><p></p><p></p><p>Except for the part about preferring C&C, of course. I prefer 3e, but I can completely understand when people prefer C&C.</p><p></p><p>I also think this one is quite accurate.</p><p></p><p></p><p></p><p>As Akrasia says, more mature players are more likely to have the tools to enjoy a rule-light game. However, I happen to believe that mature players who know the rules backwards and forwards can easily play a rules-heavy game with the same degree of facility.</p><p></p><p>It's odd that it's almost paradoxical. Fewer rules ought to make a game easier to learn, but the reverse actually seems to be true. It seems that only players who develop a certain degree of experience and familiarity with RPGs can play and truly enjoy a rules-light game. That's an interesting observation, and one that needs to be addressed (and, to be honest, fixed) if RPgaming is going to continue growing as a hobby.</p><p></p><p>Personally, I think Mearls was making a general observation, not a blanket statement meant to apply to all gamers, hence the caveats like "seems to be" "an element of" and so forth. And the fact that he now works for Wizards doesn't mean he loses the right to have and express his own opinions, irregardless of what company he works for.</p><p></p><p>He was right to a degree, the RPG community needs to stop trying to eat its young. We'll scare all the new gamers off.</p><p></p><p>And finally:</p><p></p><p>I apologize for mischaracterizing the good gentlemen at Troll Lord Games. I do find their introduction patronizing and a bit preachy. The introduction, while not nearly as directly pejorative as I recalled, is incredibly "superior." I'll do a partial quote by way of making my point.</p><p></p><p></p><p></p><p>There's a whole lot of subjective opinion stated as absolute fact there. What the game "must" be. Many of the statements are accurate, but the clear intention of the designers is that they feel that the "descendant" of the "original game" they mention does NOT adhere to the same philosophy.</p><p></p><p>However, they do say a few things I agree with. Gamers should be able to play the game that suits their tastes. Couldn't have said it better myself. I guess I can just tolerate more rules before feeling that they "hinder the capacity for narrative development" than can the gentlemen at Troll Lord Games In fact, I think that some of those rules ADD to the narrative development, rather than detract from it.</p><p></p><p>As the Trolls say, gamers are diverse people. And I don't need them telling me how my game "should" or "must" be played. That second to the last paragraph is opinion stated as fact. Bully for them. I disagree and find their attitude patronizing.</p><p></p><p>That said, I do agree with a fair number of their broad and sweeping statements about how the game should be fun, easy to understand, and easy to play. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="JohnSnow, post: 2391072, member: 32164"] Sorry...no hate. I totally agree with both this statement: Except for the part about preferring C&C, of course. I prefer 3e, but I can completely understand when people prefer C&C. I also think this one is quite accurate. As Akrasia says, more mature players are more likely to have the tools to enjoy a rule-light game. However, I happen to believe that mature players who know the rules backwards and forwards can easily play a rules-heavy game with the same degree of facility. It's odd that it's almost paradoxical. Fewer rules ought to make a game easier to learn, but the reverse actually seems to be true. It seems that only players who develop a certain degree of experience and familiarity with RPGs can play and truly enjoy a rules-light game. That's an interesting observation, and one that needs to be addressed (and, to be honest, fixed) if RPgaming is going to continue growing as a hobby. Personally, I think Mearls was making a general observation, not a blanket statement meant to apply to all gamers, hence the caveats like "seems to be" "an element of" and so forth. And the fact that he now works for Wizards doesn't mean he loses the right to have and express his own opinions, irregardless of what company he works for. He was right to a degree, the RPG community needs to stop trying to eat its young. We'll scare all the new gamers off. And finally: I apologize for mischaracterizing the good gentlemen at Troll Lord Games. I do find their introduction patronizing and a bit preachy. The introduction, while not nearly as directly pejorative as I recalled, is incredibly "superior." I'll do a partial quote by way of making my point. There's a whole lot of subjective opinion stated as absolute fact there. What the game "must" be. Many of the statements are accurate, but the clear intention of the designers is that they feel that the "descendant" of the "original game" they mention does NOT adhere to the same philosophy. However, they do say a few things I agree with. Gamers should be able to play the game that suits their tastes. Couldn't have said it better myself. I guess I can just tolerate more rules before feeling that they "hinder the capacity for narrative development" than can the gentlemen at Troll Lord Games In fact, I think that some of those rules ADD to the narrative development, rather than detract from it. As the Trolls say, gamers are diverse people. And I don't need them telling me how my game "should" or "must" be played. That second to the last paragraph is opinion stated as fact. Bully for them. I disagree and find their attitude patronizing. That said, I do agree with a fair number of their broad and sweeping statements about how the game should be fun, easy to understand, and easy to play. :cool: [/QUOTE]
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