Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Interesting Ryan Dancey comment on "lite" RPGs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ourph" data-source="post: 2398858" data-attributes="member: 20239"><p>This is why I think that rules-lite vs. rules-heavy almost always makes significantly less impact on how safe or comfortable the players feel than how good the social contract and group interpersonal communication skills are. In any game that follows the standard RPG model, there are going to be significant instances where the referee/GM/DM/CK/whatever has to make decisions that significantly impact the game world and, as a result, the PCs (there are a few games where all players share the powers of the GM, which have their own issues). For players to feel some comfort level, the GM has to either 1) share a fairly similar outlook on how the game world works with the players, meaning his decisions mesh pretty closely with what they expect; or 2) consistently and actively engage in communication with the players - letting them know how he sees things and listening to their ideas about how they perceive the game world working.</p><p></p><p>While I'm sure that having a pre-packaged Assessment of Reality provided in the rules makes it easier for some groups to reach consensus, I still maintain that those groups (if the necessity arose) could probably do the exact same thing on their own, without the benefit of a pre-packaged AOR - and that groups who seem unable to establish a shared AOR with a game that comes without a pre-packaged one would generally run into the same problem even if they were playing a game that provided one for them. IME, if the communication between players and GM is good, a shared AOR usually just happens. If communication is bad, no matter how many aids the rules provide to help the group toward that goal, a shared AOR is very difficult to achieve.</p></blockquote><p></p>
[QUOTE="Ourph, post: 2398858, member: 20239"] This is why I think that rules-lite vs. rules-heavy almost always makes significantly less impact on how safe or comfortable the players feel than how good the social contract and group interpersonal communication skills are. In any game that follows the standard RPG model, there are going to be significant instances where the referee/GM/DM/CK/whatever has to make decisions that significantly impact the game world and, as a result, the PCs (there are a few games where all players share the powers of the GM, which have their own issues). For players to feel some comfort level, the GM has to either 1) share a fairly similar outlook on how the game world works with the players, meaning his decisions mesh pretty closely with what they expect; or 2) consistently and actively engage in communication with the players - letting them know how he sees things and listening to their ideas about how they perceive the game world working. While I'm sure that having a pre-packaged Assessment of Reality provided in the rules makes it easier for some groups to reach consensus, I still maintain that those groups (if the necessity arose) could probably do the exact same thing on their own, without the benefit of a pre-packaged AOR - and that groups who seem unable to establish a shared AOR with a game that comes without a pre-packaged one would generally run into the same problem even if they were playing a game that provided one for them. IME, if the communication between players and GM is good, a shared AOR usually just happens. If communication is bad, no matter how many aids the rules provide to help the group toward that goal, a shared AOR is very difficult to achieve. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Interesting Ryan Dancey comment on "lite" RPGs
Top