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Interesting Ryan Dancey comment on "lite" RPGs
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<blockquote data-quote="Akrasia" data-source="post: 2403194" data-attributes="member: 23012"><p>Fair enough. I should have qualified my original comment.</p><p></p><p>But it is clear that the goal of the OGL was to drive most non-D&D games out of the market. This goal assumes that D&D (or d20 more generally) could accommodate the interests of the vast majority of gamers.</p><p></p><p></p><p></p><p>My point was that many companies have moved *away* from d20 (and many d20 companies have gone out of business). *More* non-d20 games are being published these days. Hence the strategy of marginalizing non-d20 games does not appear to have been successful. (Although I suppose that one could claim that the publication of these games is compatible with support for them being at "the lowest possible level" -- but I doubt that.)</p></blockquote><p></p>
[QUOTE="Akrasia, post: 2403194, member: 23012"] Fair enough. I should have qualified my original comment. But it is clear that the goal of the OGL was to drive most non-D&D games out of the market. This goal assumes that D&D (or d20 more generally) could accommodate the interests of the vast majority of gamers. My point was that many companies have moved *away* from d20 (and many d20 companies have gone out of business). *More* non-d20 games are being published these days. Hence the strategy of marginalizing non-d20 games does not appear to have been successful. (Although I suppose that one could claim that the publication of these games is compatible with support for them being at "the lowest possible level" -- but I doubt that.) [/QUOTE]
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