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Interesting Ryan Dancey comment on "lite" RPGs
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<blockquote data-quote="buzz" data-source="post: 2407944" data-attributes="member: 6777"><p>IMO, the differences would be trivial, and the basic feel of WFRP would have been retained completely. How do I know this? Becasue Mearls basically did it already in FFG's <em>Darkness & Dread</em>.</p><p></p><p>I was a playtester for WFRP2. Looking at the system as a whole, there are already a lot of similarities to d20 (a not-uncommon complaint during the testing). Converting the remaining bits would be very simple and would keep the feel. E.g., careers already funciton so much like classes that it would be trivial to convert them (assuming you were using classes at all in the end product).</p><p></p><p>So, <em>could</em> it have been d20 and kept the WFRP feel? Absolutely, IMO. <em>Should</em> it have? I don't know; I'm betting the fanbase would have been annoyed enough that it would be a bad move. The deciding factor here is that WFRP was an existing game with an exising fanbase. I'm in agreement with Ryan (and Mearls, likely) that any <em>new</em> RPG should take a long, hard look before they decide not to go d20.</p></blockquote><p></p>
[QUOTE="buzz, post: 2407944, member: 6777"] IMO, the differences would be trivial, and the basic feel of WFRP would have been retained completely. How do I know this? Becasue Mearls basically did it already in FFG's [i]Darkness & Dread[/i]. I was a playtester for WFRP2. Looking at the system as a whole, there are already a lot of similarities to d20 (a not-uncommon complaint during the testing). Converting the remaining bits would be very simple and would keep the feel. E.g., careers already funciton so much like classes that it would be trivial to convert them (assuming you were using classes at all in the end product). So, [i]could[/i] it have been d20 and kept the WFRP feel? Absolutely, IMO. [i]Should[/i] it have? I don't know; I'm betting the fanbase would have been annoyed enough that it would be a bad move. The deciding factor here is that WFRP was an existing game with an exising fanbase. I'm in agreement with Ryan (and Mearls, likely) that any [i]new[/i] RPG should take a long, hard look before they decide not to go d20. [/QUOTE]
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