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Interesting Ryan Dancey comment on "lite" RPGs
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<blockquote data-quote="MoogleEmpMog" data-source="post: 2415830" data-attributes="member: 22882"><p>Wal-Mart <em>is</em> the "best" store in terms of consistently providing low prices. That appears to be the #1 issue for most consumers. In my experience, it also usually has solid customer service, clean stores and a broad if not deep selection.</p><p></p><p>In almost every measure that isn't entirely subjective, Wal-Mart probably <em>is</em> the "best store." Which isn't to say I like it - I prefer a deep, narrow selection.</p><p></p><p>As for McDonald's, it's primary appeal is not that most people like it the best, it's that very few people really <em>dis</em>like it. Thus, it's often the choice for mixed groups whose tastes in more specific foods vary. It's also relatively cheap.</p><p></p><p>I would assume that Mongoose, who have made non-d20-based games and who use neither the d20 logo nor any reference to Dungeons & Dragons, made OGL Conan a d20-based game because they liked the mechanics. I would assume that Green Ronin developed Mutants & Masterminds and later Blue Rose and True20 from d20 for the same reason. d20 seems as good a system as any for Warcraft or DragonMech or the Iron Kingdoms. Did some companies jump on the bandwagon to try to take advantage of D&D? Sure. Do the ones who are still around and making d20 products use the system for that reason (considering that that reason failed to actually, y'know, WORK)? I doubt it.</p><p></p><p>I fail to see what makes Mearls' and Dancey's argument "repugnant," even if it may, in fact, be wrong. For that matter, I'm not entirely sure where they made this argument. Dancey's initial piece discussed the difference in "handling time" between Rules-Lite and Rules-Heavy, as shown by his study. Mearls posted that to his blog and has discussed game design theory.</p><p></p><p>What keeps Feathered Friends sleeping bags from competing with Kelty's? I assume the former suffer from either a) limited market exposure, b) high price or c) limited supply. Also, some people (perhaps many?) are allergic to down, which limits the market somewhat.</p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 2415830, member: 22882"] Wal-Mart [I]is[/I] the "best" store in terms of consistently providing low prices. That appears to be the #1 issue for most consumers. In my experience, it also usually has solid customer service, clean stores and a broad if not deep selection. In almost every measure that isn't entirely subjective, Wal-Mart probably [I]is[/I] the "best store." Which isn't to say I like it - I prefer a deep, narrow selection. As for McDonald's, it's primary appeal is not that most people like it the best, it's that very few people really [I]dis[/I]like it. Thus, it's often the choice for mixed groups whose tastes in more specific foods vary. It's also relatively cheap. I would assume that Mongoose, who have made non-d20-based games and who use neither the d20 logo nor any reference to Dungeons & Dragons, made OGL Conan a d20-based game because they liked the mechanics. I would assume that Green Ronin developed Mutants & Masterminds and later Blue Rose and True20 from d20 for the same reason. d20 seems as good a system as any for Warcraft or DragonMech or the Iron Kingdoms. Did some companies jump on the bandwagon to try to take advantage of D&D? Sure. Do the ones who are still around and making d20 products use the system for that reason (considering that that reason failed to actually, y'know, WORK)? I doubt it. I fail to see what makes Mearls' and Dancey's argument "repugnant," even if it may, in fact, be wrong. For that matter, I'm not entirely sure where they made this argument. Dancey's initial piece discussed the difference in "handling time" between Rules-Lite and Rules-Heavy, as shown by his study. Mearls posted that to his blog and has discussed game design theory. What keeps Feathered Friends sleeping bags from competing with Kelty's? I assume the former suffer from either a) limited market exposure, b) high price or c) limited supply. Also, some people (perhaps many?) are allergic to down, which limits the market somewhat. [/QUOTE]
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