Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
Interesting Ryan Dancey comment on "lite" RPGs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MoogleEmpMog" data-source="post: 2428257" data-attributes="member: 22882"><p>I'd say that the preponderance of games <em>you play</em> revolved around those ideas.</p><p></p><p>I suppose the huge (in the US, the largest, last I checked) sports game market is somehow excepted, as are the fighting, puzzle and sim genres, along with all the other games to which this does not apply. Those constitute, if not a majority, only a very small minority.</p><p></p><p>For that matter, I strongly question whether those elements come from RPGs or wargames in any form. Perhaps the original platform jumpers and rail shooters took the concept of 'powerups' from RPGs; I'm not sure. Other pre-electronic games (such as, say, chess?) allow you to improve your 'playing piece' by completing a certain objective. Regardless of its antediluvian ancestry, the concept of powerups came to the video game market by way of platformers and shooters and became nigh ubiquitous on the strength of their influence. I'd say Half-Life 2 derives far more from Mario than from D&D in this respect.</p><p></p><p>Capture the flag predates RPGs and presumably even formal wargames.</p><p></p><p>Hack-n-slash in a game does indeed come from RPGs and wargames, I suppose.</p><p></p><p>Solve-the-puzzle comes from, y'know, puzzle based games. Like crossword puzzles, mazes, that sort of thing? Predates RPGs. We've already covered powerups.</p><p></p><p></p><p></p><p>I'm not sure how much success WotC is having at this, but I certainly wish them the best. Sales are down from the phenomenal heights of the 3.0 core books, to be sure, but we'll see how things shake out.</p><p></p><p>I agree it's a valid goal. It does, however, seem to me that WotC is making more of an attempt to recruit from the ranks of miniatures wargamers and CCG players, and that, too is a valid goal - perhaps a more obtainable one.</p><p></p><p></p><p></p><p>I accept <em>D&D</em> as rules-heavy. d20, stripped of D&Disms, is really only rules-medium.</p><p></p><p>Anyway, I agree with your general point, even though your assessment of electronic gaming remains wildly off-base. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 2428257, member: 22882"] I'd say that the preponderance of games [I]you play[/I] revolved around those ideas. I suppose the huge (in the US, the largest, last I checked) sports game market is somehow excepted, as are the fighting, puzzle and sim genres, along with all the other games to which this does not apply. Those constitute, if not a majority, only a very small minority. For that matter, I strongly question whether those elements come from RPGs or wargames in any form. Perhaps the original platform jumpers and rail shooters took the concept of 'powerups' from RPGs; I'm not sure. Other pre-electronic games (such as, say, chess?) allow you to improve your 'playing piece' by completing a certain objective. Regardless of its antediluvian ancestry, the concept of powerups came to the video game market by way of platformers and shooters and became nigh ubiquitous on the strength of their influence. I'd say Half-Life 2 derives far more from Mario than from D&D in this respect. Capture the flag predates RPGs and presumably even formal wargames. Hack-n-slash in a game does indeed come from RPGs and wargames, I suppose. Solve-the-puzzle comes from, y'know, puzzle based games. Like crossword puzzles, mazes, that sort of thing? Predates RPGs. We've already covered powerups. I'm not sure how much success WotC is having at this, but I certainly wish them the best. Sales are down from the phenomenal heights of the 3.0 core books, to be sure, but we'll see how things shake out. I agree it's a valid goal. It does, however, seem to me that WotC is making more of an attempt to recruit from the ranks of miniatures wargamers and CCG players, and that, too is a valid goal - perhaps a more obtainable one. I accept [I]D&D[/I] as rules-heavy. d20, stripped of D&Disms, is really only rules-medium. Anyway, I agree with your general point, even though your assessment of electronic gaming remains wildly off-base. :D [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Interesting Ryan Dancey comment on "lite" RPGs
Top