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<blockquote data-quote="I'm A Banana" data-source="post: 1095876" data-attributes="member: 2067"><p>It's not pointless because the eternal battle *is* the point. If you kill the other side, it's more support for your side. If you kill more of the other side, at least for a time, you are dominant and supreme. Though they haven't been won *yet*, that doesn't mean they're not winnable. It just means that one must learn from their mistakes for eternity, and your enemy will, too. If you stop fighting them, they've won. And then you're doomed to a world where they are in control</p><p></p><p></p><p></p><p>What makes you think demons, devils, fiends, celestials, formians, and the like *have* babies? That's far too mortal of a concern. If you never die, you don't really need to be born. If you're made of idea and concept, there's nothing in you that needs to grow. You just *poof* into existence, either form the pure focus of belief, or from the will of some greater power. Sometimes outsiders are promoted from other outsiders, sometimes not. </p><p></p><p>A childhood? These are the pure representations of belief, made reality by the forces of faith alone....you only have a childhood if it helps your cause, and if it doesn't, you don't. Unless you're a god of children, it usually doesn't. You learn, or you die. There are no grandparents, there are no teenagers, there is no need for them -- you are what you are because you were made that way by others.</p><p></p><p></p><p></p><p>Try some of the more hospitable of planes, then. Sigil, for a start, or the Outlands ifyou're more the natural type. If there's a community of adventurers on your planes, or locals that aren't Outsiders, there's going to be people and creatures that have stumbled upon these inhospitable planes, and even 'natural' critters that have learned to survive there. Common belief is that if you travel to a plane representing pure, unadulterated evil, you deserve what you get. If fire hurts you, don't go to a plane full of it. And, in general, those who have traveled there on a regular basis have ways of adapting, either naturally, or with technology.</p><p></p><p>The planes are filled with creatures who don't see reality the way a normal mortal does. The sooner you learn that they ain't nothin' like you, Clueless, the better. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>(Bit of In-Character planar cant thrown in there at the end....not really calling you Clueless, man. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />)</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 1095876, member: 2067"] It's not pointless because the eternal battle *is* the point. If you kill the other side, it's more support for your side. If you kill more of the other side, at least for a time, you are dominant and supreme. Though they haven't been won *yet*, that doesn't mean they're not winnable. It just means that one must learn from their mistakes for eternity, and your enemy will, too. If you stop fighting them, they've won. And then you're doomed to a world where they are in control What makes you think demons, devils, fiends, celestials, formians, and the like *have* babies? That's far too mortal of a concern. If you never die, you don't really need to be born. If you're made of idea and concept, there's nothing in you that needs to grow. You just *poof* into existence, either form the pure focus of belief, or from the will of some greater power. Sometimes outsiders are promoted from other outsiders, sometimes not. A childhood? These are the pure representations of belief, made reality by the forces of faith alone....you only have a childhood if it helps your cause, and if it doesn't, you don't. Unless you're a god of children, it usually doesn't. You learn, or you die. There are no grandparents, there are no teenagers, there is no need for them -- you are what you are because you were made that way by others. Try some of the more hospitable of planes, then. Sigil, for a start, or the Outlands ifyou're more the natural type. If there's a community of adventurers on your planes, or locals that aren't Outsiders, there's going to be people and creatures that have stumbled upon these inhospitable planes, and even 'natural' critters that have learned to survive there. Common belief is that if you travel to a plane representing pure, unadulterated evil, you deserve what you get. If fire hurts you, don't go to a plane full of it. And, in general, those who have traveled there on a regular basis have ways of adapting, either naturally, or with technology. The planes are filled with creatures who don't see reality the way a normal mortal does. The sooner you learn that they ain't nothin' like you, Clueless, the better. ;) (Bit of In-Character planar cant thrown in there at the end....not really calling you Clueless, man. ;)) [/QUOTE]
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