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Community
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*Pathfinder & Starfinder
Interpreting Illusion saves
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<blockquote data-quote="Fieari" data-source="post: 3211646" data-attributes="member: 16221"><p>My group personally has fun roleplaying that the saves actually represent their characters' beliefs, such that if they fail the save, that means they still <em>believe the illusion is real</em>, and make up whatever justification they need to in order to explain their belief. This is a house rule, but a fun one. When pixies were messing with the party on a mountain path with the mountain to the left and a cliff to the right, the pixies made an illusion that the path CURVED (into the mountain, not into the crevasse; they weren't evil, just playful) instead of going straight. There was one player with an abysmal will save, and when he couldn't follow the path (yet failed the save) was convinced that there was an invisible wall of force in place. It didn't help that the illusion was sufficient that when his fellow party members made their saves and walked off what SEEMED to be the edge of the cliff, the guy that failed the save saw his friends <em>falling off the cliff</em>, and then climbing back up when they returned.</p><p></p><p>The key to this encounter though was that the PLAYERS were enjoying themselves and having fun, which is the real key. Every time he'd fail his save AGAIN (because he was getting LOTS of chances for interaction) he'd come up with another rational to explain his fervent belief in the illusion, ("you guys are nuts, or must have been magically charmed into saying that this is an illusion!") everyone would laugh and then puzzle out a new way to give him a new saving throw. Good fun in all.</p><p></p><p>Talk to your group if you want to establish this as a house rule. It would work both ways, of course, so in your advantage, and against you when in the hands of the enemy. We enjoyed it, but YMMV.</p></blockquote><p></p>
[QUOTE="Fieari, post: 3211646, member: 16221"] My group personally has fun roleplaying that the saves actually represent their characters' beliefs, such that if they fail the save, that means they still [i]believe the illusion is real[/i], and make up whatever justification they need to in order to explain their belief. This is a house rule, but a fun one. When pixies were messing with the party on a mountain path with the mountain to the left and a cliff to the right, the pixies made an illusion that the path CURVED (into the mountain, not into the crevasse; they weren't evil, just playful) instead of going straight. There was one player with an abysmal will save, and when he couldn't follow the path (yet failed the save) was convinced that there was an invisible wall of force in place. It didn't help that the illusion was sufficient that when his fellow party members made their saves and walked off what SEEMED to be the edge of the cliff, the guy that failed the save saw his friends [i]falling off the cliff[/i], and then climbing back up when they returned. The key to this encounter though was that the PLAYERS were enjoying themselves and having fun, which is the real key. Every time he'd fail his save AGAIN (because he was getting LOTS of chances for interaction) he'd come up with another rational to explain his fervent belief in the illusion, ("you guys are nuts, or must have been magically charmed into saying that this is an illusion!") everyone would laugh and then puzzle out a new way to give him a new saving throw. Good fun in all. Talk to your group if you want to establish this as a house rule. It would work both ways, of course, so in your advantage, and against you when in the hands of the enemy. We enjoyed it, but YMMV. [/QUOTE]
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Interpreting Illusion saves
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