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Interresting thing about medieval coins I just read
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<blockquote data-quote="cignus_pfaccari" data-source="post: 1662968" data-attributes="member: 14557"><p>The reason I started to think of that was a discussion my group had about how Trap the Soul mystically knew how much GP value a diamond was worth. ("So, if I pay Bob 1000 gp for this diamond that would normally be valued at 100 gp, does this mean it's now worth 1000 gp?") Of course, this is where you get to talking about scarcity, and whether or not the Dwarven gods are seeding the land with more kimberlite deposits as diamonds are used up in magic.</p><p></p><p>But, this can be construed to mean that there's an objective level of value used in magic that does not change based on perception. This would be worth something more than just its GP value, as it'd be a VERY hard currency (sure, exchange rates might change, but one charm will turn into one gold piece of magical energy, regardless of what the Market thinks it's worth; it reminds me of a joke about NYC Subway tokens!). Granted, I'm not entirely sure how useful it would be in a game, since I imagine very few people bring economics into play other than on very gross levels, but in any realistic society, these would probably be very useful.</p><p></p><p>Since it's obviously magic-based, we'll use some sort of durable medium that can harbor this spell energy...let's say a tiny steel disc or something. Heck, maybe even something that's ordinarily worthless, but still durable. Maybe some sort of soft stone that won't break easily? For ease of transport, maybe the amount of charms held by a token will be not just related to the mass of the token, but have some sort of geometric relationship?</p><p></p><p>Brad</p></blockquote><p></p>
[QUOTE="cignus_pfaccari, post: 1662968, member: 14557"] The reason I started to think of that was a discussion my group had about how Trap the Soul mystically knew how much GP value a diamond was worth. ("So, if I pay Bob 1000 gp for this diamond that would normally be valued at 100 gp, does this mean it's now worth 1000 gp?") Of course, this is where you get to talking about scarcity, and whether or not the Dwarven gods are seeding the land with more kimberlite deposits as diamonds are used up in magic. But, this can be construed to mean that there's an objective level of value used in magic that does not change based on perception. This would be worth something more than just its GP value, as it'd be a VERY hard currency (sure, exchange rates might change, but one charm will turn into one gold piece of magical energy, regardless of what the Market thinks it's worth; it reminds me of a joke about NYC Subway tokens!). Granted, I'm not entirely sure how useful it would be in a game, since I imagine very few people bring economics into play other than on very gross levels, but in any realistic society, these would probably be very useful. Since it's obviously magic-based, we'll use some sort of durable medium that can harbor this spell energy...let's say a tiny steel disc or something. Heck, maybe even something that's ordinarily worthless, but still durable. Maybe some sort of soft stone that won't break easily? For ease of transport, maybe the amount of charms held by a token will be not just related to the mass of the token, but have some sort of geometric relationship? Brad [/QUOTE]
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Interresting thing about medieval coins I just read
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