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Interrupting a Long Rest
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<blockquote data-quote="AaronOfBarbaria" data-source="post: 7016668" data-attributes="member: 6701872"><p>Show me evidence.</p><p></p><p>When the game text creates a specific definition of a word as it relates to the game, the standard definition of that word no longer applies. "Short Rest" and "Long Rest" are defined game terms, not casual language usage of those words.</p><p></p><p>Reason both logical and RAW:</p><ul> <li data-xf-list-type="ul">The sentence "Adventurers can take short rests in the midst of an adventuring day and a long rest to end the day." has no purpose other than to establish those types of rests as game elements.</li> <li data-xf-list-type="ul">"Short Rest" is a paragraph heading, and is followed by a set of conditions for how to take a short rest, and what benefits a short rest provides.</li> <li data-xf-list-type="ul">"Long Rest" is a paragraph heading, and is followed by a different set of conditions from the above for how to take a long rest, and what benefits a long rest provides.</li> <li data-xf-list-type="ul">If these two types of rest are actually the same, singular, casual language definition of rest, the layout of two separate and heading-bearing paragraphs, and redundant mentioning of conditions shared between the two, are wasted effort and word count - so either we assume a purpose to the layout and word count, or we assume lack of competence in the authors, which is illogical given their professional status and bodies of work.</li> <li data-xf-list-type="ul"></li> </ul></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 7016668, member: 6701872"] Show me evidence. When the game text creates a specific definition of a word as it relates to the game, the standard definition of that word no longer applies. "Short Rest" and "Long Rest" are defined game terms, not casual language usage of those words. Reason both logical and RAW: [LIST] [*]The sentence "Adventurers can take short rests in the midst of an adventuring day and a long rest to end the day." has no purpose other than to establish those types of rests as game elements. [*]"Short Rest" is a paragraph heading, and is followed by a set of conditions for how to take a short rest, and what benefits a short rest provides. [*]"Long Rest" is a paragraph heading, and is followed by a different set of conditions from the above for how to take a long rest, and what benefits a long rest provides. [*]If these two types of rest are actually the same, singular, casual language definition of rest, the layout of two separate and heading-bearing paragraphs, and redundant mentioning of conditions shared between the two, are wasted effort and word count - so either we assume a purpose to the layout and word count, or we assume lack of competence in the authors, which is illogical given their professional status and bodies of work. [*] [/LIST] [/QUOTE]
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