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*Pathfinder & Starfinder
Interrupting a spell impossible w/Core rules?
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<blockquote data-quote="Ridley's Cohort" data-source="post: 243074" data-attributes="member: 545"><p>Excellent points.</p><p></p><p>As for the fact that you rarely see spellcasters grappled there are sound reasons for that. In the case of wizards and sorcerors, they are half dead (or worse) after a single solid whack with a big sword. Therefore the wizard is immediatley forced on the defensive if he wants to live; he is likely to double move to safety or cast an escape spell defensively and flee. The short term tactical effect is often the same whether you attack or grapple: the wizard's offensive spells are curtailed. Heck, if you roll a lucky crit the wizard is a big fat target from every PC who can muster a ranged attack; that enemy wizard may never get a next action.</p><p></p><p>IMHO the reason you do not see wizards grappled often is because the players recognize it is not really necessary to achieve their tactical goal.</p><p></p><p>Grappling is extremely useful against clerics because their AC, HPs, and defensive spells make it difficult to cut them down quickly.</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 243074, member: 545"] Excellent points. As for the fact that you rarely see spellcasters grappled there are sound reasons for that. In the case of wizards and sorcerors, they are half dead (or worse) after a single solid whack with a big sword. Therefore the wizard is immediatley forced on the defensive if he wants to live; he is likely to double move to safety or cast an escape spell defensively and flee. The short term tactical effect is often the same whether you attack or grapple: the wizard's offensive spells are curtailed. Heck, if you roll a lucky crit the wizard is a big fat target from every PC who can muster a ranged attack; that enemy wizard may never get a next action. IMHO the reason you do not see wizards grappled often is because the players recognize it is not really necessary to achieve their tactical goal. Grappling is extremely useful against clerics because their AC, HPs, and defensive spells make it difficult to cut them down quickly. [/QUOTE]
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Interrupting a spell impossible w/Core rules?
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