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General Tabletop Discussion
*Pathfinder & Starfinder
Interrupting the BBEG to Start Combat
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<blockquote data-quote="Wolfwood2" data-source="post: 3288901" data-attributes="member: 39394"><p>Though from a certain point of view, they should refuse to learn that lesson. Stay with me now.</p><p></p><p>If they learn from those encounters that going into initiative doesn't actually mean combat, then the lesson that you learn is that teaching them a lesson through gameplay is effective. Since being taught a lesson through gameplay isn't much fun, that's the last lesson your players want you to learn.</p><p></p><p>Instead they should stubbornly refuse to learn any lesson so that the lesson you learn is that attempting to teach them lessons through gameplay is futile and ineffective. Thus though their characters may suffer short term set-backs because of refusing to learn the lesson you're trying to teach, in the long term they'll have taught you the lesson they want to teach, which is that nobody should be teaching anybody any lessons through gameplay that would be better talked out.</p><p></p><p>Nobody learns their lesson, resulting in a lesson for everybody!</p><p></p><p>(At least, I think that's the lesson here.)</p></blockquote><p></p>
[QUOTE="Wolfwood2, post: 3288901, member: 39394"] Though from a certain point of view, they should refuse to learn that lesson. Stay with me now. If they learn from those encounters that going into initiative doesn't actually mean combat, then the lesson that you learn is that teaching them a lesson through gameplay is effective. Since being taught a lesson through gameplay isn't much fun, that's the last lesson your players want you to learn. Instead they should stubbornly refuse to learn any lesson so that the lesson you learn is that attempting to teach them lessons through gameplay is futile and ineffective. Thus though their characters may suffer short term set-backs because of refusing to learn the lesson you're trying to teach, in the long term they'll have taught you the lesson they want to teach, which is that nobody should be teaching anybody any lessons through gameplay that would be better talked out. Nobody learns their lesson, resulting in a lesson for everybody! (At least, I think that's the lesson here.) [/QUOTE]
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Interrupting the BBEG to Start Combat
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