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<blockquote data-quote="DracoSuave" data-source="post: 4343934" data-attributes="member: 71571"><p>No, they are opportunity interrupts.</p><p></p><p>Opportunity is a seperate action type than immediate.</p><p></p><p>Opportunity actions can be used as many times per round as you like, only once per enemy's turn.</p><p>You can only use one immediate action per round, no matter the number of triggers.</p><p></p><p>Interrupts may negate the effect that triggers them, but it is not automatic.</p><p></p><p>This rule is so that Staff of Defense, for example, works. It is triggered by the damage roll the dm makes after he hits you. You interrupt that, it raises your AC, and is applied -before- the triggering event (which is the hit itself). This can negate the hit, turning it into a miss.</p><p></p><p>The interrupt-negation thing is useful for Fighters' combat superiority, but it's -really- there for defensive powers like the Ranger ones that move you in places where the attack no longer reaches you, or Paladin ones that change the target of powers -after- they've successfully rolled to hit.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 4343934, member: 71571"] No, they are opportunity interrupts. Opportunity is a seperate action type than immediate. Opportunity actions can be used as many times per round as you like, only once per enemy's turn. You can only use one immediate action per round, no matter the number of triggers. Interrupts may negate the effect that triggers them, but it is not automatic. This rule is so that Staff of Defense, for example, works. It is triggered by the damage roll the dm makes after he hits you. You interrupt that, it raises your AC, and is applied -before- the triggering event (which is the hit itself). This can negate the hit, turning it into a miss. The interrupt-negation thing is useful for Fighters' combat superiority, but it's -really- there for defensive powers like the Ranger ones that move you in places where the attack no longer reaches you, or Paladin ones that change the target of powers -after- they've successfully rolled to hit. [/QUOTE]
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