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Interview with Scott Matthews of Fluid Entertainment
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<blockquote data-quote="Vpenman" data-source="post: 375898" data-attributes="member: 6794"><p>There were a couple of things I found confusing in the interview and I've decided to ask about them.</p><p></p><p>First, it is stated:</p><p></p><p>"Interview conducted by Eric Noah (September 2002)..."</p><p></p><p>One of the questions was:</p><p></p><p>"Now that E-Tools is nearly out the door, do you anticipate being allowed to "speak for yourself" a bit more, or do you think you'll be expected to continue to speak through WotC's PR people?"</p><p></p><p>To me, at least, that sounds like this question was asked before E-Tools was released. </p><p></p><p>Also, Matthew is quoted as stating:</p><p></p><p>"...Let's see, Bill Dugan (then VP of Software at WotC), came to me in January of 2000 and said, "We <I>really</I> need to put a character generator into the PH when it ships this summer. I need it done by May 8th, 2000. Can you do it?"...</p><p></p><p>"...My relationship was (and still is) really strong with Bill (he's over at Sierra now). We didn't even sign that contract until July of 2000 - two months after the Char Gen shipped! It was all based on the trust between us. That contract signing included the Master Tools work. "</p><p></p><p>Later on, Noah is quoted as asking:</p><p></p><p>"When and under what circumstances did you start to get a feeling that maybe the ultimate goal -- a very complete D&D utility program complete with mapper, encounter manager, etc. -- might not see the light of day as originally planned?"</p><p></p><p>To which Matthew is quoted as replying:</p><p></p><p>"I would say it was right around the time Hasbro purchased WotC. Major change is in the woodwork anytime a company is acquired by another."</p><p></p><p>However, Hasbro purchased WotC in September of 1999, months before the dates attributed to Matthew as to when he was approached for Master Tools (or even CharGen). </p><p></p><p>Any clarification will be appreciated.</p><p></p><p>thanks,</p><p></p><p>Victor</p></blockquote><p></p>
[QUOTE="Vpenman, post: 375898, member: 6794"] There were a couple of things I found confusing in the interview and I've decided to ask about them. First, it is stated: "Interview conducted by Eric Noah (September 2002)..." One of the questions was: "Now that E-Tools is nearly out the door, do you anticipate being allowed to "speak for yourself" a bit more, or do you think you'll be expected to continue to speak through WotC's PR people?" To me, at least, that sounds like this question was asked before E-Tools was released. Also, Matthew is quoted as stating: "...Let's see, Bill Dugan (then VP of Software at WotC), came to me in January of 2000 and said, "We <I>really</I> need to put a character generator into the PH when it ships this summer. I need it done by May 8th, 2000. Can you do it?"... "...My relationship was (and still is) really strong with Bill (he's over at Sierra now). We didn't even sign that contract until July of 2000 - two months after the Char Gen shipped! It was all based on the trust between us. That contract signing included the Master Tools work. " Later on, Noah is quoted as asking: "When and under what circumstances did you start to get a feeling that maybe the ultimate goal -- a very complete D&D utility program complete with mapper, encounter manager, etc. -- might not see the light of day as originally planned?" To which Matthew is quoted as replying: "I would say it was right around the time Hasbro purchased WotC. Major change is in the woodwork anytime a company is acquired by another." However, Hasbro purchased WotC in September of 1999, months before the dates attributed to Matthew as to when he was approached for Master Tools (or even CharGen). Any clarification will be appreciated. thanks, Victor [/QUOTE]
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