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Interview with Scott Rouse, Chris Perkins & Bill Slavicsek
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 3482506" data-attributes="member: 11760"><p>Well, for starters, they really don't sound like folks with a concrete plan as of yet. I've been on both sides of such interviews in the past, and I certainly understand saying "we can't say that yet" (I worked for a very, very closed-off videogame company and my primary responsibility was dealing with the press and fan community), but there's an awfully high percentage of "we can't say" there compared to anything concrete.</p><p></p><p>It's also interesting to hear that Dragonlance may not be a settled issue from the point of view of Wizards. Is this Margaret Weis power-playing Wizards or are they in the process of talking to someone <em>else</em> about the license?</p><p></p><p>It's also dismaying that they felt they had to respond to some of the more out there responses. Did anyone genuinely think that D&D was going to be replaced by a MMORPG in the near term?</p><p></p><p>I think this was well-intentioned on their part, but none of this was a surprise to them, and they should have had at least a small nugget to say "this here is an example of what we will be selling you in the future." Going back to the videogame industry, no one in a company comparable to Wizards just announces a new product without immediately having something to preview, even if it's just concept sketches, a logo and maybe a mock-up game screen. The DI should have a logo, a short bullet point list of things folks can look forward to (with the caveat that stuff is still changing) and a new piece of art relating to one of the planned features.</p><p></p><p>Wizards normally seems to run a much more polished operation than they appear to have in the last few weeks.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 3482506, member: 11760"] Well, for starters, they really don't sound like folks with a concrete plan as of yet. I've been on both sides of such interviews in the past, and I certainly understand saying "we can't say that yet" (I worked for a very, very closed-off videogame company and my primary responsibility was dealing with the press and fan community), but there's an awfully high percentage of "we can't say" there compared to anything concrete. It's also interesting to hear that Dragonlance may not be a settled issue from the point of view of Wizards. Is this Margaret Weis power-playing Wizards or are they in the process of talking to someone [i]else[/i] about the license? It's also dismaying that they felt they had to respond to some of the more out there responses. Did anyone genuinely think that D&D was going to be replaced by a MMORPG in the near term? I think this was well-intentioned on their part, but none of this was a surprise to them, and they should have had at least a small nugget to say "this here is an example of what we will be selling you in the future." Going back to the videogame industry, no one in a company comparable to Wizards just announces a new product without immediately having something to preview, even if it's just concept sketches, a logo and maybe a mock-up game screen. The DI should have a logo, a short bullet point list of things folks can look forward to (with the caveat that stuff is still changing) and a new piece of art relating to one of the planned features. Wizards normally seems to run a much more polished operation than they appear to have in the last few weeks. [/QUOTE]
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