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Interview with Scott Rouse, Chris Perkins & Bill Slavicsek
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<blockquote data-quote="lkj" data-source="post: 3483001" data-attributes="member: 18646"><p>Thanks for putting the interview together, Morrus. And thanks for the responses from Wizards folks (and Scott's presence in this thread). An interesting read. I'm mostly a lurker, but having you folks post keeps me reading. And, from time to time, gets me to check out products I wouldn't have otherwise. At any rate . . .</p><p></p><p> Certainly, in and of itself, the interview isn't enough information to decide whether DI will be an adequate replacement for Dungeon and Dragon for me (emphasis on the 'for me'). But, in my opinion, of course it wasn't. I'll decide whether the DI is worth my dollar as they reveal info over the coming months. I'll decide, as a matter of idle curiousity, whether I think it was a good move to replace the mags or not after the DI has been in action for awhile. I suppose it's fine to speculate about whether they are totally unprepared or not or whether the DI will suck or not based on completely inadequate information (since we really have no idea what they have already planned or how far along it is-- and yes, I know it's cuz they didn't and probably can't say). I guess it can also be fun to argue about whether or not they blew a PR opportunity. It's an internet message board after all. But, hey, not really my bag. In the end, the proof will be in the pudding. I hope it's good pudding. </p><p></p><p>My one thought/concern (at this stage) has to do with the character generator. I'm a busy fellow these days. I don't have the time to prepare that I used to. I use Etools (and at times PCGen) heavily to do my prep. I'm really not jazzed about a character generator that is only accessible online. I too often find myself wanting to do a bit of D&D prep in odd moments where I don't have internet access. Or at least where I don't have to worry about accessing some site. I also like to tweak things a bit to fit particular house rules and such. I'm sure it's possible, but I find it hard to believe that an online-only generator will allow that sort of customizability. </p><p></p><p>In truth, despite the setbacks, I'm really hoping the Codemonkey folks pull off the software they've been working on for so long. What they describe would serve a great deal of my needs-- from customizable npc generation to campaign management to world building. I mention this because these things are the sorts of tools that I'm interested in and have some online applicability. </p><p></p><p>Perhaps there's a place for collaboration here? Probably not, but it's worth a mention. I also really like what Smiteworks has done with Fantasy Grounds. I use that fairly regularly to game remotely. WotC would have to offer something pretty special to have me reconsider the investments I've already made in that software. Perhaps, this is the downside in Wizards being late to the game (in the sense that I think something like the Mastertools concept and virtual gaming should have been better supported long ago). </p><p></p><p>Blah, blah.</p><p></p><p>A few thoughts.</p><p></p><p>AD</p></blockquote><p></p>
[QUOTE="lkj, post: 3483001, member: 18646"] Thanks for putting the interview together, Morrus. And thanks for the responses from Wizards folks (and Scott's presence in this thread). An interesting read. I'm mostly a lurker, but having you folks post keeps me reading. And, from time to time, gets me to check out products I wouldn't have otherwise. At any rate . . . Certainly, in and of itself, the interview isn't enough information to decide whether DI will be an adequate replacement for Dungeon and Dragon for me (emphasis on the 'for me'). But, in my opinion, of course it wasn't. I'll decide whether the DI is worth my dollar as they reveal info over the coming months. I'll decide, as a matter of idle curiousity, whether I think it was a good move to replace the mags or not after the DI has been in action for awhile. I suppose it's fine to speculate about whether they are totally unprepared or not or whether the DI will suck or not based on completely inadequate information (since we really have no idea what they have already planned or how far along it is-- and yes, I know it's cuz they didn't and probably can't say). I guess it can also be fun to argue about whether or not they blew a PR opportunity. It's an internet message board after all. But, hey, not really my bag. In the end, the proof will be in the pudding. I hope it's good pudding. My one thought/concern (at this stage) has to do with the character generator. I'm a busy fellow these days. I don't have the time to prepare that I used to. I use Etools (and at times PCGen) heavily to do my prep. I'm really not jazzed about a character generator that is only accessible online. I too often find myself wanting to do a bit of D&D prep in odd moments where I don't have internet access. Or at least where I don't have to worry about accessing some site. I also like to tweak things a bit to fit particular house rules and such. I'm sure it's possible, but I find it hard to believe that an online-only generator will allow that sort of customizability. In truth, despite the setbacks, I'm really hoping the Codemonkey folks pull off the software they've been working on for so long. What they describe would serve a great deal of my needs-- from customizable npc generation to campaign management to world building. I mention this because these things are the sorts of tools that I'm interested in and have some online applicability. Perhaps there's a place for collaboration here? Probably not, but it's worth a mention. I also really like what Smiteworks has done with Fantasy Grounds. I use that fairly regularly to game remotely. WotC would have to offer something pretty special to have me reconsider the investments I've already made in that software. Perhaps, this is the downside in Wizards being late to the game (in the sense that I think something like the Mastertools concept and virtual gaming should have been better supported long ago). Blah, blah. A few thoughts. AD [/QUOTE]
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