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Interviewing New Players
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<blockquote data-quote="Graybeard" data-source="post: 2681431" data-attributes="member: 21705"><p>Any new players I bring in to my group I prefer to know them outside of gaming first. Two of my current players I met at work and got to know them there before asking them to join. Another is the brother of one of them. I also got to know him first because he would come visit at the store.</p><p></p><p>Two other players I met online. I emailed them and gave them a brief overview of what game I was going to be running, what types of things to expect in the game (intrigue, combat, etc), what day and time, etc. After several emails and a few phone calls with them, they joined my game. They worked out well. </p><p></p><p>Once I had a player bring a friend of his to the game without asking first. This did not work out well because the new player was a combat freak. That's all he cared about. Whenever there was charatcter interaction of any kind, he would become very impatient. He had a character that was a strong\silent type of fighter. This person would constantly remind the group that his character doesn't talk much. After about 5 or 6 sessions, we kicked him out.</p><p></p><p>I would recommend asking questions of potential new members to your gaming group to see if they will fit in with not only the current members but your playing\GMing style as well.</p></blockquote><p></p>
[QUOTE="Graybeard, post: 2681431, member: 21705"] Any new players I bring in to my group I prefer to know them outside of gaming first. Two of my current players I met at work and got to know them there before asking them to join. Another is the brother of one of them. I also got to know him first because he would come visit at the store. Two other players I met online. I emailed them and gave them a brief overview of what game I was going to be running, what types of things to expect in the game (intrigue, combat, etc), what day and time, etc. After several emails and a few phone calls with them, they joined my game. They worked out well. Once I had a player bring a friend of his to the game without asking first. This did not work out well because the new player was a combat freak. That's all he cared about. Whenever there was charatcter interaction of any kind, he would become very impatient. He had a character that was a strong\silent type of fighter. This person would constantly remind the group that his character doesn't talk much. After about 5 or 6 sessions, we kicked him out. I would recommend asking questions of potential new members to your gaming group to see if they will fit in with not only the current members but your playing\GMing style as well. [/QUOTE]
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