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General Tabletop Discussion
*Pathfinder & Starfinder
Intimidate in combat: viable?
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<blockquote data-quote="Old Gumphrey" data-source="post: 4825395" data-attributes="member: 12872"><p>And give us a break with your wild, purposeful misinterpretations of the rules. It clearly states that a check equal to or greater than Will + 10 forces a target to surrender. That means if you're forcing a surrender, that's the DC. They don't get to pick to "be cowed" and not surrender if you pass the check and force surrender. It's really not that hard. If you think the DM should be able to arbitrarily assign a number that's impossibly high for any character to achieve (just because one character is likely to succeed at the roll), then more power to you, I guess.</p><p></p><p>So in your groups, where you can only Intimidate things on a 19 or higher and nobody worries about how high their skills are, but milks all the points on attack and damage bonuses, and someone actually DOES roll the required 19, what happens?</p></blockquote><p></p>
[QUOTE="Old Gumphrey, post: 4825395, member: 12872"] And give us a break with your wild, purposeful misinterpretations of the rules. It clearly states that a check equal to or greater than Will + 10 forces a target to surrender. That means if you're forcing a surrender, that's the DC. They don't get to pick to "be cowed" and not surrender if you pass the check and force surrender. It's really not that hard. If you think the DM should be able to arbitrarily assign a number that's impossibly high for any character to achieve (just because one character is likely to succeed at the roll), then more power to you, I guess. So in your groups, where you can only Intimidate things on a 19 or higher and nobody worries about how high their skills are, but milks all the points on attack and damage bonuses, and someone actually DOES roll the required 19, what happens? [/QUOTE]
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Intimidate in combat: viable?
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