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Intimidate in combat: viable?
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<blockquote data-quote="Lucas Blackstone" data-source="post: 4825426" data-attributes="member: 68942"><p>"Your Intimidate checks are made against a target’s Will defense or a DC set by the DM."</p><p></p><p>Old Gumphrey, that's the plain and simple rule behind it. You may not like it, but it's the rules, just like your character's intimidate is completely legitimate. So if your DM decides that a mindless ooze is a DC 60 to intimidate because it just doesn't care about what you do or how tough you are, that's it.</p><p></p><p>It could work in your favor sometimes too don't forget. If your group was fighting a band of goblins, and with a wave of your hand in the previous round, you made 7 of the goblin chief's allies die, the DC might be lower to intimidate him because he just saw you effortlessly kill 7 of the goblins. Yes, out of character, noone is impressed by an aoe attack that kills some minions, but in character, from the enemy point of view, it would be a fearsome act.</p><p></p><p>I'm not against the Combat Intimidate build. It amuses me actually, and always has since I first saw the option. But it really is within the DM's right to set the DC by the rules of the skill itself. Sometimes their Will defense is not the relevant factor to deciding if they will be cowed/surrender.</p></blockquote><p></p>
[QUOTE="Lucas Blackstone, post: 4825426, member: 68942"] "Your Intimidate checks are made against a target’s Will defense or a DC set by the DM." Old Gumphrey, that's the plain and simple rule behind it. You may not like it, but it's the rules, just like your character's intimidate is completely legitimate. So if your DM decides that a mindless ooze is a DC 60 to intimidate because it just doesn't care about what you do or how tough you are, that's it. It could work in your favor sometimes too don't forget. If your group was fighting a band of goblins, and with a wave of your hand in the previous round, you made 7 of the goblin chief's allies die, the DC might be lower to intimidate him because he just saw you effortlessly kill 7 of the goblins. Yes, out of character, noone is impressed by an aoe attack that kills some minions, but in character, from the enemy point of view, it would be a fearsome act. I'm not against the Combat Intimidate build. It amuses me actually, and always has since I first saw the option. But it really is within the DM's right to set the DC by the rules of the skill itself. Sometimes their Will defense is not the relevant factor to deciding if they will be cowed/surrender. [/QUOTE]
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Intimidate in combat: viable?
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