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Intimidate ..too good?
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<blockquote data-quote="Rykion" data-source="post: 4258258" data-attributes="member: 33035"><p>When this was brought up earlier it was mentioned that you could only do this once per encounter. Is that the case? If it is, it really isn't that super-useful. In combat, the target will always have at least a +10 to its Wil defense making even a character built to use the skill need 10+ to succeed. You'd probably need at least 3 bloodied opponents to make trying to intimidate them into surrender a better option than just trying to attack and kill one of them. I would give any solo or elite monsters complete shields or at least another +10 to their defense.</p></blockquote><p></p>
[QUOTE="Rykion, post: 4258258, member: 33035"] When this was brought up earlier it was mentioned that you could only do this once per encounter. Is that the case? If it is, it really isn't that super-useful. In combat, the target will always have at least a +10 to its Wil defense making even a character built to use the skill need 10+ to succeed. You'd probably need at least 3 bloodied opponents to make trying to intimidate them into surrender a better option than just trying to attack and kill one of them. I would give any solo or elite monsters complete shields or at least another +10 to their defense. [/QUOTE]
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