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Intimidate ..too good?
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<blockquote data-quote="Zaruthustran" data-source="post: 4258389" data-attributes="member: 1457"><p>Good grief. Even the rule for Intimidate says "Your Intimidate checks are made against a target’s Will defense <u>or a DC set by the DM</u>." And even if you beat the DC, the outcome is totally up to the guy behind the screen.</p><p></p><p>D&D is not a computer game. 4E, much more than 3E, has put the Dungeon Master back into Dungeons & Dragons. The DMG takes care to address these kinds of exploits, such as when it says that powers have to be used against credible threats (so no attacking a rat with Cleave, and auto-damaging the adjacent demon with the 50 AC). </p><p></p><p>If the rule for Intimidate *required* the DC to be a specific, set value, and if the rule *required* success to = surrender (as opposed to listing surrender among one of many broad examples), then you could claim it was broken.</p><p></p><p>That's not what the rule says.</p></blockquote><p></p>
[QUOTE="Zaruthustran, post: 4258389, member: 1457"] Good grief. Even the rule for Intimidate says "Your Intimidate checks are made against a target’s Will defense [u]or a DC set by the DM[/u]." And even if you beat the DC, the outcome is totally up to the guy behind the screen. D&D is not a computer game. 4E, much more than 3E, has put the Dungeon Master back into Dungeons & Dragons. The DMG takes care to address these kinds of exploits, such as when it says that powers have to be used against credible threats (so no attacking a rat with Cleave, and auto-damaging the adjacent demon with the 50 AC). If the rule for Intimidate *required* the DC to be a specific, set value, and if the rule *required* success to = surrender (as opposed to listing surrender among one of many broad examples), then you could claim it was broken. That's not what the rule says. [/QUOTE]
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