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Into the Abyss (need some help to flesh out)
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<blockquote data-quote="jbear" data-source="post: 4960544" data-attributes="member: 75065"><p>Maybe escape is not as easy as getting away and safely back to Sigil. Maybe escape gets rather tricky, they know they're getting into trouble as different worlds flash past their eyes with a sick sense that none of them are their own. Something has gone terribly wrong, but not escaping is even more dangerous, so that have to leap into one of these worlds/planes/ levels of hell or face the consequences. </p><p> </p><p>Maybe either Orcus or Demagorgon, or both, directly infuence the misdirection of their return. They know the importance of the Priestess, and have made a very brief pact to to get her out of Grazz't's grubby claws. Maybe they have been a guiding influence upon the PC's from the start as they make contact with their servant in sigil, and others throughout their descent into the mind of a god. Who better to guide someone on a journey into the mind of an evil god than ... an evil god.</p><p> </p><p>As escape leads them to some other strange plane of existence or another level of hell and they try to find a way to escape, now free from Grazz't's influence they (as said before by Rechan) appear like blips on the aforemetioned Orcus/Demagorgon radar and their escape becomes more urgent and complicated.</p><p> </p><p>How many levels are there in hell, 666? There must be lots of interesting stuff happening on other levels that the PCs can/need to get mixed up in to find a safe way home. Maybe the place they arrive looks like Sigil at first but begins to melt away to reveal its true terrifying nature.</p><p> </p><p>Maybe the pathway back eventually leads to the River Nyx where the ferryman says the price of the fare is that of a mortal soul. Who is this ferryman to whom one of them sells their soul? That can be big plot hooks for whatever is to come next... let's say, Vecna? The one handed ferryman whose face cannot be seen beneath the dark cowl of his cloak (otherwise they'd see he has only one eye too). The deal made they escape but with a sick sense of foreboding... or do they turn back into further adventures of mayhem inside the hells in search of a better deal to make it back home. After all that may only be one direction back to the land of the sane.</p><p> </p><p>And, if one soul seems too little, well up the price. 2 souls? 3 is a nice round number? All of their souls.</p><p> </p><p>Or do they sacrifice the Priestess (a price the ferryman will of course accept, and also demand more than just her soul if she is offered by the PCs. If so, this could cause an outright plane war throughout the Hells, as warring factions vie for this drow-version of Helen of Troy, a war that begins to spill over into other realms and eventually the campaign world... actually maybe she is actually already pregnant with the Avatar that any of these demon lords can inhabit to truly walk in the material plane in their full twisted glory.</p></blockquote><p></p>
[QUOTE="jbear, post: 4960544, member: 75065"] Maybe escape is not as easy as getting away and safely back to Sigil. Maybe escape gets rather tricky, they know they're getting into trouble as different worlds flash past their eyes with a sick sense that none of them are their own. Something has gone terribly wrong, but not escaping is even more dangerous, so that have to leap into one of these worlds/planes/ levels of hell or face the consequences. Maybe either Orcus or Demagorgon, or both, directly infuence the misdirection of their return. They know the importance of the Priestess, and have made a very brief pact to to get her out of Grazz't's grubby claws. Maybe they have been a guiding influence upon the PC's from the start as they make contact with their servant in sigil, and others throughout their descent into the mind of a god. Who better to guide someone on a journey into the mind of an evil god than ... an evil god. As escape leads them to some other strange plane of existence or another level of hell and they try to find a way to escape, now free from Grazz't's influence they (as said before by Rechan) appear like blips on the aforemetioned Orcus/Demagorgon radar and their escape becomes more urgent and complicated. How many levels are there in hell, 666? There must be lots of interesting stuff happening on other levels that the PCs can/need to get mixed up in to find a safe way home. Maybe the place they arrive looks like Sigil at first but begins to melt away to reveal its true terrifying nature. Maybe the pathway back eventually leads to the River Nyx where the ferryman says the price of the fare is that of a mortal soul. Who is this ferryman to whom one of them sells their soul? That can be big plot hooks for whatever is to come next... let's say, Vecna? The one handed ferryman whose face cannot be seen beneath the dark cowl of his cloak (otherwise they'd see he has only one eye too). The deal made they escape but with a sick sense of foreboding... or do they turn back into further adventures of mayhem inside the hells in search of a better deal to make it back home. After all that may only be one direction back to the land of the sane. And, if one soul seems too little, well up the price. 2 souls? 3 is a nice round number? All of their souls. Or do they sacrifice the Priestess (a price the ferryman will of course accept, and also demand more than just her soul if she is offered by the PCs. If so, this could cause an outright plane war throughout the Hells, as warring factions vie for this drow-version of Helen of Troy, a war that begins to spill over into other realms and eventually the campaign world... actually maybe she is actually already pregnant with the Avatar that any of these demon lords can inhabit to truly walk in the material plane in their full twisted glory. [/QUOTE]
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