Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Into The Depths
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Halford" data-source="post: 4378782" data-attributes="member: 64844"><p>OOC: Umm, wow, okay, thats probably a variant rule you should make people aware of before character creation Reveille.</p><p> </p><p> </p><p><a href="http://invisiblecastle.com/roller/view/1661625/" target="_blank">Initiative roll 2. (1d20+5=22)</a> </p><p> </p><p>Arv five foot steps back through the column of mist, which he can see through perfectly, and uses it to hide.</p><p> </p><p><a href="http://invisiblecastle.com/roller/view/1661634/" target="_blank">Erf's hide check. (1d20+19=20)</a> </p><p> </p><p>He then fires off two bolts at the armored skeleton and both bolts hit home. They do not seem to deal much damage, but again manage to distract the skeleton.</p><p> </p><p>[Sblock=Attacks]Assuming that Erf beats the skeleton in initiative both bolts will strike home, since it will still be flatfooted and taking the -5 AC penalty from Erf's first shot. The first shot hits continueing the -5 penalty for another round and allowing the second to hit. Each hit deals 4 points of damage after damage reduction 5/Bludgeoning. If the skeleton tops Arv on initiative I will edit this accordingly. FYI he used disrupting strike on the first shot and when that hit switched to death's ruin - which is why he rolled an extra d6 on the second shot. If the skeleton spotted him Spot DC 22 I think due to distance then he does one less point of damage on the second shot and the skeleton does not take the -5 AC penalty.</p><p> </p><p><a href="http://invisiblecastle.com/roller/view/1661636/" target="_blank">Rapid shot. (1d20+10=16, 1d20+10=14, 1d6+4+1d6=9, 1d6+4+1d6+1d6=9)</a> [/sblock]</p></blockquote><p></p>
[QUOTE="Halford, post: 4378782, member: 64844"] OOC: Umm, wow, okay, thats probably a variant rule you should make people aware of before character creation Reveille. [url=http://invisiblecastle.com/roller/view/1661625/]Initiative roll 2. (1d20+5=22)[/url] Arv five foot steps back through the column of mist, which he can see through perfectly, and uses it to hide. [url=http://invisiblecastle.com/roller/view/1661634/]Erf's hide check. (1d20+19=20)[/url] He then fires off two bolts at the armored skeleton and both bolts hit home. They do not seem to deal much damage, but again manage to distract the skeleton. [Sblock=Attacks]Assuming that Erf beats the skeleton in initiative both bolts will strike home, since it will still be flatfooted and taking the -5 AC penalty from Erf's first shot. The first shot hits continueing the -5 penalty for another round and allowing the second to hit. Each hit deals 4 points of damage after damage reduction 5/Bludgeoning. If the skeleton tops Arv on initiative I will edit this accordingly. FYI he used disrupting strike on the first shot and when that hit switched to death's ruin - which is why he rolled an extra d6 on the second shot. If the skeleton spotted him Spot DC 22 I think due to distance then he does one less point of damage on the second shot and the skeleton does not take the -5 AC penalty. [url=http://invisiblecastle.com/roller/view/1661636/]Rapid shot. (1d20+10=16, 1d20+10=14, 1d6+4+1d6=9, 1d6+4+1d6+1d6=9)[/url] [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Into The Depths
Top