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Into the Dragon's Maw (Adventure)
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<blockquote data-quote="CanadienneBacon" data-source="post: 6831377" data-attributes="member: 11146"><p>[section][align=left]http://i65.tinypic.com/1552oo4.jpg[/align]Spotting something shiny, Pell twitched and peered closely into the dimly lit cavern. <span style="color: green">"What's that glinting, just there in that pile?"</span> The young half-orc pointed at the bones. He moved as if to lurch forward toward the pile, but thought better of it when multiple blisters from dragon poison made themselves painfully known. Pell considered, then offered, <span style="color: green">"I could maybe do this trick thing,"</span> his eyes darted around at the others, trying to gauge their receptivity to his suggestion, <span style="color: green">"that I know how to do, maybe get whatever's glinting over to us?"</span> He finished lamely, simultaneously wanting the others to agree but not wanting to divulge the extent of his ability.[/section]</p><p></p><p>[ooc]Pell is offering to use <strong>Mage Hand Legerdemain:</strong> You can make mage hand invisible, and can perform the following additional tasks: 1) stow one object the hand is holding in a container worn or carried by another creature; 2) retrieve an object in a container worn or carried by another creature; 3) use thieves’ tools to pick locks and disarm traps at range. You can perform one of these tasks without being noticed by a creature if you succeed on a Dexterity (Sleight of Hand) check contested by the creature’s Wisdom (Perception) check. His Sleight of Hand check goes at +14.[/ooc]</p><p></p><p></p><p>[sblock=Crunch]<strong>hp</strong> 20/75 </p><p><strong>AC</strong> 15</p><p><strong>Initiative</strong> +6</p><p><strong>Darkvision</strong> 60’</p><p><strong>Speed</strong> 30’</p><p><strong>Passive Perception</strong> 17</p><p><strong>Investigation</strong> +8</p><p><strong>Perception</strong> +7 </p><p><strong>Stealth</strong> +9 </p><p><strong>Action:</strong> Shortsword +2 (“Flick”), 1d20+10, 1d6+6 piercing, finesse, light</p><p><strong>Bonus Action:</strong> Shortsword (“Swish”), 1d20+8, 1d6, piercing, finesse, light</p><p></p><p><strong><u>Spellcasting</u>:</strong></p><p> <strong>Spell save</strong> DC 16</p><p> <strong>Spell attack modifier</strong> +8 </p><p> <strong>Cantrips</strong> (4): mage hand, fire bolt (10), minor illusion, prestidigitation</p><p> <strong>Spells Known</strong> (8): sleep (3), color spray (3), grease (3), silent image (4), invisibility (7), spider climb (8), blur (10), disguise self (11)</p><p> <strong>1st lvl</strong> (4 slots)</p><p> <strong>2nd lvl</strong> (3 slots)[/sblock]</p></blockquote><p></p>
[QUOTE="CanadienneBacon, post: 6831377, member: 11146"] [section][align=left]http://i65.tinypic.com/1552oo4.jpg[/align]Spotting something shiny, Pell twitched and peered closely into the dimly lit cavern. [color=green]"What's that glinting, just there in that pile?"[/color] The young half-orc pointed at the bones. He moved as if to lurch forward toward the pile, but thought better of it when multiple blisters from dragon poison made themselves painfully known. Pell considered, then offered, [color=green]"I could maybe do this trick thing,"[/color] his eyes darted around at the others, trying to gauge their receptivity to his suggestion, [color=green]"that I know how to do, maybe get whatever's glinting over to us?"[/color] He finished lamely, simultaneously wanting the others to agree but not wanting to divulge the extent of his ability.[/section] [ooc]Pell is offering to use [B]Mage Hand Legerdemain:[/B] You can make mage hand invisible, and can perform the following additional tasks: 1) stow one object the hand is holding in a container worn or carried by another creature; 2) retrieve an object in a container worn or carried by another creature; 3) use thieves’ tools to pick locks and disarm traps at range. You can perform one of these tasks without being noticed by a creature if you succeed on a Dexterity (Sleight of Hand) check contested by the creature’s Wisdom (Perception) check. His Sleight of Hand check goes at +14.[/ooc] [sblock=Crunch][b]hp[/b] 20/75 [b]AC[/b] 15 [b]Initiative[/b] +6 [b]Darkvision[/b] 60’ [b]Speed[/b] 30’ [b]Passive Perception[/b] 17 [b]Investigation[/b] +8 [b]Perception[/b] +7 [b]Stealth[/b] +9 [b]Action:[/b] Shortsword +2 (“Flick”), 1d20+10, 1d6+6 piercing, finesse, light [b]Bonus Action:[/b] Shortsword (“Swish”), 1d20+8, 1d6, piercing, finesse, light [B][U]Spellcasting[/U]:[/B] [b]Spell save[/b] DC 16 [b]Spell attack modifier[/b] +8 [b]Cantrips[/b] (4): mage hand, fire bolt (10), minor illusion, prestidigitation [b]Spells Known[/b] (8): sleep (3), color spray (3), grease (3), silent image (4), invisibility (7), spider climb (8), blur (10), disguise self (11) [b]1st lvl[/b] (4 slots) [b]2nd lvl[/b] (3 slots)[/sblock] [/QUOTE]
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