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Into the Mother Lands: A Sci-fi RPG by PoC Designers
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<blockquote data-quote="Ixal" data-source="post: 8280681" data-attributes="member: 7030132"><p>Origin Story: Its ok, the main feature is of course the ties to real world. Still nothing too unusual. Ships find strange, gigantic cave, seek shelter from a storm, emerge somewhere else (a place with two moons). Yes, Musa was rich, we get it. I played Civilization and watched documentaries, etc. Its not that much of a news.</p><p>To get to play "without having to deal with any of that earth baggage", meaning western slavery is technically correct, but the Arabic and African Muslims were big slavers themselves and have practiced slavery in Africa for centuries. So "that baggage" would actually be there. Not that there was much chance to enslave anyone when you are a tiny group of survivors landing on a huge, populated continent with vastly more technologically advanced cultures. So its easy to explain why that practice dies out very fast.</p><p>Considering that the Musalian and all the related cultures come from these tiny group of survivors I wonder if the setting will account for them being a very tiny minority on the planet. In most games humans are always the majority (even when they are not, I am looking at you Starfinder) which gets tiresome.</p><p></p><p>The Planet is said to be peaceful which makes me wonder what there is to do considering nearly all the classes shown are either combat classes or healers.</p><p></p><p>Character: So Bio Priests are basically Neo from Matrix (toned down of course), seeing reality and life as code. And despite the kickstarter saying its an android class it is open to others than Mansagene.</p><p></p><p>The skill list is fairly generic which, combined with the class descriptions leads me to believe that it will be a fairly combat heavy setting.</p><p>The values you can choose for your character: Balance, Duty, Exploration, Glory, Knowledge and Power, also sound very adventury in a D&D sense.</p><p></p><p>The Solanci sound like there will be variants within a race as there are Solanci living in a Oasis in a desert which have "adapted in a unique way". Obviously they are the druid/one with nature guys.</p><p>Mansagene: That they are not biological is played up in the stream and their culture also is against repairing their bodies (scars are also a form of beauty). That makes me wonder how combat and healing will work for them. Otherwise its the artistic/beauty culture.</p><p>That they have different faces to plug in and out depending on their mood etc. sounds like a interesting concept.</p><p></p><p>Hyenale: Basic loremaster from the sound of it who collect and share lore. Not sure how anthropomorphic they really are. The pictures show them as full bipedal animals while in the stream it is said that they have hyena looking parts (And it can be interpreted that those parts vary by individual, apart from some which are always hyena like like their face. But I might also just over interpret things).</p><p>Hathare(?): Another native culture which looks like anthropomorphic animals (that seems to be the theme for aliens they are going for. A bit outdated but not uncommon for SciFi). They are said to be rather large and as one of the stretch goals is a elephant plush, so its elephant people with a engineer culture apparently.</p><p></p><p>[USER=3987]@Bagpuss[/USER] You beat me to it with the "Baggage" comment.</p><p>It never occured to me that the exploration fleet was also a historic event.</p><p></p><p>In the comments of the video they also said that religion is not a factor in the game or the development (at least at the point the video was made).</p></blockquote><p></p>
[QUOTE="Ixal, post: 8280681, member: 7030132"] Origin Story: Its ok, the main feature is of course the ties to real world. Still nothing too unusual. Ships find strange, gigantic cave, seek shelter from a storm, emerge somewhere else (a place with two moons). Yes, Musa was rich, we get it. I played Civilization and watched documentaries, etc. Its not that much of a news. To get to play "without having to deal with any of that earth baggage", meaning western slavery is technically correct, but the Arabic and African Muslims were big slavers themselves and have practiced slavery in Africa for centuries. So "that baggage" would actually be there. Not that there was much chance to enslave anyone when you are a tiny group of survivors landing on a huge, populated continent with vastly more technologically advanced cultures. So its easy to explain why that practice dies out very fast. Considering that the Musalian and all the related cultures come from these tiny group of survivors I wonder if the setting will account for them being a very tiny minority on the planet. In most games humans are always the majority (even when they are not, I am looking at you Starfinder) which gets tiresome. The Planet is said to be peaceful which makes me wonder what there is to do considering nearly all the classes shown are either combat classes or healers. Character: So Bio Priests are basically Neo from Matrix (toned down of course), seeing reality and life as code. And despite the kickstarter saying its an android class it is open to others than Mansagene. The skill list is fairly generic which, combined with the class descriptions leads me to believe that it will be a fairly combat heavy setting. The values you can choose for your character: Balance, Duty, Exploration, Glory, Knowledge and Power, also sound very adventury in a D&D sense. The Solanci sound like there will be variants within a race as there are Solanci living in a Oasis in a desert which have "adapted in a unique way". Obviously they are the druid/one with nature guys. Mansagene: That they are not biological is played up in the stream and their culture also is against repairing their bodies (scars are also a form of beauty). That makes me wonder how combat and healing will work for them. Otherwise its the artistic/beauty culture. That they have different faces to plug in and out depending on their mood etc. sounds like a interesting concept. Hyenale: Basic loremaster from the sound of it who collect and share lore. Not sure how anthropomorphic they really are. The pictures show them as full bipedal animals while in the stream it is said that they have hyena looking parts (And it can be interpreted that those parts vary by individual, apart from some which are always hyena like like their face. But I might also just over interpret things). Hathare(?): Another native culture which looks like anthropomorphic animals (that seems to be the theme for aliens they are going for. A bit outdated but not uncommon for SciFi). They are said to be rather large and as one of the stretch goals is a elephant plush, so its elephant people with a engineer culture apparently. [USER=3987]@Bagpuss[/USER] You beat me to it with the "Baggage" comment. It never occured to me that the exploration fleet was also a historic event. In the comments of the video they also said that religion is not a factor in the game or the development (at least at the point the video was made). [/QUOTE]
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