Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Into The Mystic (4E) -- Please Help Shine A (Point of) Light!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DMMo" data-source="post: 4144258" data-attributes="member: 62876"><p><strong>Assorted Fallout</strong></p><p></p><p>I'll keep posting, and hope that eventually someone takes interest and lends some input! If nothing else, this is a good way to organize my thoughts. A few thoughts for today:</p><p></p><p>(1) <strong>Name Change</strong>: While I love the name Eydun (pronounced Aidan), I think it is probably a better character name than a place name. I'm thinking of changing the name of the islands to Ildur (pronounced "Isle-dyur"). This is in keeping with the naming conventions of the Viking-like human settlers, the Venidur. The Venidur people take their name from their ancestral homeland (also called Venidur), which in turn takes its name from a mountain chain -- the "cjarn Venidor" (the Venidor peaks). Venidur roughly translates to mountain home. Ildur roughly translates to -- you guessed it -- island home. I'll call the settlers of Ildur the Ildraoi (pronounced "Isle-dree" --the men of the isles). What do you folks think? Is Ildur in improvement over the Eydun Islands?</p><p></p><p>(2) <strong>PC Races/Monastery</strong>: As I mentioned previously, I've accounted for human PCs with the Venidur settlers. I've accounted for dwarves with the descendants of slaves who remained in the islands after the giant empire collapsed. [Interesting thought on these dwarves -- they've developed for hundreds (or more) years in isolation from their mainland kin. A dwarf PC could be motivated to travel to see how dwarves live elsewhere.] I figured other races would have to be either exiles, shipwrecked, or of similar origin. But it occurs to me that the monastery I described in the last post need not have been a human monastery! I think it was established by another race, which will in turn allow for PCs of that race. I'm going to eliminate halflings and tieflings from consideration immediately -- neither seem to fit in my mind. I'll also eliminate eladrin, not a good fit and I already have something else in mind should anyone want to play an eladrin PC. That leaves elves or dragonborn. It doesn't seem quite right that elves would end up in a monastery to a monotheistic faith on a treeless island. So I'm leaning heavily toward dragonborn. Might be neat if the faith that is spreading through human lands much as Christianity did in its early years originated with another species! How does that strike you -- cool with lots of potential, or just plain weird?   </p><p></p><p>(3) <strong>Adventure Location</strong>: I've already established that Ildur used to be an important stop along a route used by seafaring giants, and that these giants stocked the islands with sheep and dwarven slaves. Perhaps an important giant died on the islands, or on the voyage, or maybe just thought the islands scenic and indicated a wish to be buried there. For whatever reason, there is a giant tomb on one of the islands, carved into a mountain by dwarven slaves. The dwarves are superstitious about it. I don't know any more about the tomb, or what creatures and/or traps might occupy it at this point, but seems like a cool location. Input would be greatly appreciated.</p></blockquote><p></p>
[QUOTE="DMMo, post: 4144258, member: 62876"] [b]Assorted Fallout[/b] I'll keep posting, and hope that eventually someone takes interest and lends some input! If nothing else, this is a good way to organize my thoughts. A few thoughts for today: (1) [B]Name Change[/B]: While I love the name Eydun (pronounced Aidan), I think it is probably a better character name than a place name. I'm thinking of changing the name of the islands to Ildur (pronounced "Isle-dyur"). This is in keeping with the naming conventions of the Viking-like human settlers, the Venidur. The Venidur people take their name from their ancestral homeland (also called Venidur), which in turn takes its name from a mountain chain -- the "cjarn Venidor" (the Venidor peaks). Venidur roughly translates to mountain home. Ildur roughly translates to -- you guessed it -- island home. I'll call the settlers of Ildur the Ildraoi (pronounced "Isle-dree" --the men of the isles). What do you folks think? Is Ildur in improvement over the Eydun Islands? (2) [B]PC Races/Monastery[/B]: As I mentioned previously, I've accounted for human PCs with the Venidur settlers. I've accounted for dwarves with the descendants of slaves who remained in the islands after the giant empire collapsed. [Interesting thought on these dwarves -- they've developed for hundreds (or more) years in isolation from their mainland kin. A dwarf PC could be motivated to travel to see how dwarves live elsewhere.] I figured other races would have to be either exiles, shipwrecked, or of similar origin. But it occurs to me that the monastery I described in the last post need not have been a human monastery! I think it was established by another race, which will in turn allow for PCs of that race. I'm going to eliminate halflings and tieflings from consideration immediately -- neither seem to fit in my mind. I'll also eliminate eladrin, not a good fit and I already have something else in mind should anyone want to play an eladrin PC. That leaves elves or dragonborn. It doesn't seem quite right that elves would end up in a monastery to a monotheistic faith on a treeless island. So I'm leaning heavily toward dragonborn. Might be neat if the faith that is spreading through human lands much as Christianity did in its early years originated with another species! How does that strike you -- cool with lots of potential, or just plain weird? (3) [B]Adventure Location[/B]: I've already established that Ildur used to be an important stop along a route used by seafaring giants, and that these giants stocked the islands with sheep and dwarven slaves. Perhaps an important giant died on the islands, or on the voyage, or maybe just thought the islands scenic and indicated a wish to be buried there. For whatever reason, there is a giant tomb on one of the islands, carved into a mountain by dwarven slaves. The dwarves are superstitious about it. I don't know any more about the tomb, or what creatures and/or traps might occupy it at this point, but seems like a cool location. Input would be greatly appreciated. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Into The Mystic (4E) -- Please Help Shine A (Point of) Light!
Top