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<blockquote data-quote="James Heard" data-source="post: 3856549" data-attributes="member: 7280"><p>Alright, here is my submission so far. I hope I'm understanding the whole spirit mark-to-spirit talker relationship thing you've got going on with Antiklites. I tried to capture a bit of that whole greek feeling you seem to be working with in the naming structure. I thought one of the ways Shayuri's Sorceress might be involved with some sort of feud with Antiklites might even involved the two spellcasters being twins - she'd be charismatic by necessity, but perhaps they'd share the same spirit mark (with perhaps vastly different outlooks on the things?) I might be (and that's why I left the Wis so high, in case it became available as an option) be interested in taking this character into invention of the very first priesthood ("My spirit mark is better than the others, because it's freaking awesome and scares the wee out of me. Deer? Clouds? Mine is scary scary scary, please place your tithes in the bowls on the way out.") Ok, maybe not exactly like that, but I figured I'd give you a heads up if the story strung out that way later on or to get a "NO WAY" early on so I could think about rethinking things.</p><p></p><p><strong><span style="color: PLUM">Antiklites</span></strong></p><p>Male Human Wizard 1</p><p>LG Medium Humanoid (Human)</p><p>[Sblock=Crunchy stuff]</p><p><strong>Init</strong> +0; <strong>Senses</strong> Listen +5 Spot +5</p><p><strong>Languages</strong> Common</p><p>---------------------------------------------------------------------------------------</p><p><strong>AC </strong> 10, touch 10, flat-footed 10; </p><p><strong>Wound Points</strong> 10,<strong>Vitality</strong> 4</p><p><strong>Fort</strong> +0, <strong>Ref</strong> +0, <strong>Will</strong> +5</p><p>---------------------------------------------------------------------------------------</p><p><strong>Speed</strong> 30 ft.</p><p><strong>Melee</strong> +2 dagger or +2 quarterstaff</p><p><strong>Ranged</strong> +0</p><p><strong>Special Actions</strong> </p><p><strong>Base Atk</strong> +0; <strong>Grp</strong> +2</p><p><strong>Combat Gear</strong> </p><p><strong>Wizard Spells Prepared</strong> (3/2, CL 1[SUP]st[/SUP], +0 ranged touch, +2 melee touch)</p><p></p><p>---------------------------------------------------------------------------------------</p><p><strong>Abilities</strong> Str 14, Dex 10, Con 10, Int 16, Wis 16, Cha 8</p><p><strong>SQ</strong> Spirit Guide (Alertness)</p><p><strong>Feats </strong> Skill Focus(Spellcraft), Skill Focus(Architecture & Engineering), Scribe Scroll, Eschew Materials, Alertness*</p><p><strong>Skills</strong> Concentration +4 (4 ranks), Craft(Carpentry) +7 (4 ranks), Craft(Stonemasonry) +7 (4 ranks), Decipher Script +7 (4 ranks), Knowledge(Arcana) +7 (4 ranks), Knowledge(Architecture & Engineering) +10 (4 ranks), Knowledge(Nature) +7 (4 ranks), Spellcraft +10 (4 ranks)</p><p><strong>Experience Points:</strong> 0</p><p><strong>Possessions</strong> combat gear plus </p><p><strong>Spellbook</strong> </p><p>0—all PHB </p><p>1[SUP]st[/SUP]—<em>Mage Armor, Color Spray, Enlarge Person, Feather Fall, Magic Missile, Sleep</em></p><p></p><p>---------------------------------------------------------------------------------------</p><p>[/Sblock]</p><p><strong>Appearance</strong></p><p>Antiklites is a fairly nondescript-looking young man with a dark complexion and wiry curly hair that frames intense blue eyes. Despite his uncle's apprenticeship, Antiklites still prefers the rough homespun clothes of a craftsman. While Antiklites has the beginnings of a thick beard somewhere in his future, he can't quite bring himself to let one grow. Beneath his dark chest hair can just barely be seen Antiklites' spirit mark, a rearing reptilian-looking beast that no one has ever heard of. Despite his somewhat sedate apprenticeship, Antiklites has the broad shoulders of someone who is used to manual labor from his years growing up wrestling with older brothers and helping his father Manikotsenes with construction.</p><p></p><p>Because of Antiklites' relationship with his spirit mark he's not often seen without his shirt on even in the hottest of weathers. Antiklites' s ring is notable in the community - by wearing the device of his spirit mark on his hand Antiklites' has sought to capture its favor without showing the shame of his failure to become a normal spirit-talker</p><p></p><p><strong>Background</strong></p><p>Antiklites is Phaidros the Wizard's apprentice and nephew, being the youngest son of Phairdros's sister Ophelia the Elder (his sister Ophelia haveing the distinction of being Ophelia the Younger). Having six older brothers, Antiklites had little chance of being invited to participate in the family craft - and truly, despite being the son of a carpenter, Antiklites was ever disinclined to work with wood at all. Being born with a spirit-talker mark, Antiklites was often pressured to speak with his spirit in a more direct fashion. Instead, he has ever been terrified of the dark unknown that his spirit represents. At night he has often woke up with terrible nightmares of dark wings and fire.</p><p></p><p>Perhaps that is why Antiklites asked his uncle Phaidros for an apprenticeship. It was not as if the ways of magic were very inscrutable to Antiklites, and with some of the magic of his uncle to call his own then perhaps one day he could face his spirit-beast without being fearful of it. Despite his fear of his spirit, Antiklites tries to be respectful of it by talking at it sometimes and offering sacrifices to it even though he can't understand (or refuses to understand) what it says back to him. </p><p></p><p><strong>Personality</strong></p><p>Antiklites is young man who seems to carry his dark clouds with him, no matter what his real mood is. He's well known in town for being hard to make friends with, but generally willing to help out and civic-minded despite that fact. Still, he's won few friends over the years for being quite willing to tell everyone how to solve their problems and often being right about it. Despite his rough exterior though, Antiklites genuinely wants people to like him even though he knows he's somehow poorly equipped to manage that simple act.</p><p></p><p>While not sharing his father's love for wood as a building material, he is entranced by stonework and the delicate balancing act and artistry that goes into building things. That doesn't mean that Antiklites isn't a competent carpenter himself, though he rarely promotes himself as a carpenter out of respect for his family's livelihood.</p><p>[Sblock=Equipment]</p><p>0000 artisan's outfit (one free outfit to hide naked adventurers)</p><p>0000 quarterstaff</p><p>0002 dagger</p><p>0002 dagger</p><p>0000 spellbook</p><p>0005 artisan tools (carpentry)</p><p>0055 artisan tools, masterwork (stonemasonry)</p><p>00.1 bedroll</p><p>00.5 winter blanket</p><p>0001 waterskin</p><p>0002 backpack</p><p>0001 flint & steel</p><p>0005 signet ring</p><p>0001 scroll case</p><p>----</p><p>4 SP</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="James Heard, post: 3856549, member: 7280"] Alright, here is my submission so far. I hope I'm understanding the whole spirit mark-to-spirit talker relationship thing you've got going on with Antiklites. I tried to capture a bit of that whole greek feeling you seem to be working with in the naming structure. I thought one of the ways Shayuri's Sorceress might be involved with some sort of feud with Antiklites might even involved the two spellcasters being twins - she'd be charismatic by necessity, but perhaps they'd share the same spirit mark (with perhaps vastly different outlooks on the things?) I might be (and that's why I left the Wis so high, in case it became available as an option) be interested in taking this character into invention of the very first priesthood ("My spirit mark is better than the others, because it's freaking awesome and scares the wee out of me. Deer? Clouds? Mine is scary scary scary, please place your tithes in the bowls on the way out.") Ok, maybe not exactly like that, but I figured I'd give you a heads up if the story strung out that way later on or to get a "NO WAY" early on so I could think about rethinking things. [b][COLOR=PLUM]Antiklites[/COLOR][/b] Male Human Wizard 1 LG Medium Humanoid (Human) [Sblock=Crunchy stuff] [b]Init[/b] +0; [b]Senses[/b] Listen +5 Spot +5 [b]Languages[/b] Common --------------------------------------------------------------------------------------- [b]AC [/b] 10, touch 10, flat-footed 10; [b]Wound Points[/b] 10,[b]Vitality[/b] 4 [b]Fort[/b] +0, [b]Ref[/b] +0, [b]Will[/b] +5 --------------------------------------------------------------------------------------- [b]Speed[/b] 30 ft. [b]Melee[/b] +2 dagger or +2 quarterstaff [b]Ranged[/b] +0 [b]Special Actions[/b] [b]Base Atk[/b] +0; [b]Grp[/b] +2 [b]Combat Gear[/b] [b]Wizard Spells Prepared[/b] (3/2, CL 1[SUP]st[/SUP], +0 ranged touch, +2 melee touch) --------------------------------------------------------------------------------------- [b]Abilities[/b] Str 14, Dex 10, Con 10, Int 16, Wis 16, Cha 8 [b]SQ[/b] Spirit Guide (Alertness) [b]Feats [/b] Skill Focus(Spellcraft), Skill Focus(Architecture & Engineering), Scribe Scroll, Eschew Materials, Alertness* [b]Skills[/b] Concentration +4 (4 ranks), Craft(Carpentry) +7 (4 ranks), Craft(Stonemasonry) +7 (4 ranks), Decipher Script +7 (4 ranks), Knowledge(Arcana) +7 (4 ranks), Knowledge(Architecture & Engineering) +10 (4 ranks), Knowledge(Nature) +7 (4 ranks), Spellcraft +10 (4 ranks) [b]Experience Points:[/b] 0 [b]Possessions[/b] combat gear plus [b]Spellbook[/b] 0—all PHB 1[SUP]st[/SUP]—[I]Mage Armor, Color Spray, Enlarge Person, Feather Fall, Magic Missile, Sleep[/I] --------------------------------------------------------------------------------------- [/Sblock] [b]Appearance[/b] Antiklites is a fairly nondescript-looking young man with a dark complexion and wiry curly hair that frames intense blue eyes. Despite his uncle's apprenticeship, Antiklites still prefers the rough homespun clothes of a craftsman. While Antiklites has the beginnings of a thick beard somewhere in his future, he can't quite bring himself to let one grow. Beneath his dark chest hair can just barely be seen Antiklites' spirit mark, a rearing reptilian-looking beast that no one has ever heard of. Despite his somewhat sedate apprenticeship, Antiklites has the broad shoulders of someone who is used to manual labor from his years growing up wrestling with older brothers and helping his father Manikotsenes with construction. Because of Antiklites' relationship with his spirit mark he's not often seen without his shirt on even in the hottest of weathers. Antiklites' s ring is notable in the community - by wearing the device of his spirit mark on his hand Antiklites' has sought to capture its favor without showing the shame of his failure to become a normal spirit-talker [b]Background[/b] Antiklites is Phaidros the Wizard's apprentice and nephew, being the youngest son of Phairdros's sister Ophelia the Elder (his sister Ophelia haveing the distinction of being Ophelia the Younger). Having six older brothers, Antiklites had little chance of being invited to participate in the family craft - and truly, despite being the son of a carpenter, Antiklites was ever disinclined to work with wood at all. Being born with a spirit-talker mark, Antiklites was often pressured to speak with his spirit in a more direct fashion. Instead, he has ever been terrified of the dark unknown that his spirit represents. At night he has often woke up with terrible nightmares of dark wings and fire. Perhaps that is why Antiklites asked his uncle Phaidros for an apprenticeship. It was not as if the ways of magic were very inscrutable to Antiklites, and with some of the magic of his uncle to call his own then perhaps one day he could face his spirit-beast without being fearful of it. Despite his fear of his spirit, Antiklites tries to be respectful of it by talking at it sometimes and offering sacrifices to it even though he can't understand (or refuses to understand) what it says back to him. [b]Personality[/b] Antiklites is young man who seems to carry his dark clouds with him, no matter what his real mood is. He's well known in town for being hard to make friends with, but generally willing to help out and civic-minded despite that fact. Still, he's won few friends over the years for being quite willing to tell everyone how to solve their problems and often being right about it. Despite his rough exterior though, Antiklites genuinely wants people to like him even though he knows he's somehow poorly equipped to manage that simple act. While not sharing his father's love for wood as a building material, he is entranced by stonework and the delicate balancing act and artistry that goes into building things. That doesn't mean that Antiklites isn't a competent carpenter himself, though he rarely promotes himself as a carpenter out of respect for his family's livelihood. [Sblock=Equipment] 0000 artisan's outfit (one free outfit to hide naked adventurers) 0000 quarterstaff 0002 dagger 0002 dagger 0000 spellbook 0005 artisan tools (carpentry) 0055 artisan tools, masterwork (stonemasonry) 00.1 bedroll 00.5 winter blanket 0001 waterskin 0002 backpack 0001 flint & steel 0005 signet ring 0001 scroll case ---- 4 SP [/sblock] [/QUOTE]
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