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<blockquote data-quote="bytor4232" data-source="post: 4108832" data-attributes="member: 39692"><p>[sblock=For Voldrath only]While he ponders the sky, Riggan tries to think of what he's heard about the nearby towns.</p><p>[sblock=OOC]Survival, Weather Sense: D20+4 </p><p>Knowledge(untrained): D20+1[/sblock]</p><p></p><p>[sblock=For Voldrath only]<a href="http://invisiblecastle.com/roller/view/1528032/" target="_blank">Results Survival, Weather Sense: (1d20+4=21)</a></p><p>The pressure seems to be changing, there may be a storm coming in.</p><p><a href="http://invisiblecastle.com/roller/view/1528033/" target="_blank">Results Knowledge(untrained): (1d20=16)</a></p><p>Barlonis is to the northeast. Your thorp is quite familiar with this city. Its mostly a mining town, but you know there are some smaller training guilds. This town is almost two weeks away to the north. Your thorp has traded with this city the most, and gypsy merchants from Barlonis have supplied Sidel in the past.</p><p></p><p>Voso is to the southeast. Not much is known about this town. It is about two to three weeks due south. Once an adventurous lad traveled to Voso, and came back with stories of beautiful people and pubcrawling marathons. Not too many details there.</p><p></p><p>Bastoken is the biggest mystery. Nobody is quite sure how far away it is. There has never been any visitors from this city due east from Sidel. Two attempts have been made to travel to this city. Two groups of adventurous people from your thorp have set out. One party never returned. The other party had one survivor, coming back completely out of his mind, muttering something about monsters without skin on their heads, and cloaked black creatures that fell from the trees, devouring his friends.</p><p></p><p>Anyone who has ventured to the West has never returned. That leads to the Shadow Forest, and the end of the world so you've been told. The forest is so dark its said that travelers simply never see the edge coming, they just fall to oblivion.</p><p></p><p>[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="bytor4232, post: 4108832, member: 39692"] [sblock=For Voldrath only]While he ponders the sky, Riggan tries to think of what he's heard about the nearby towns. [sblock=OOC]Survival, Weather Sense: D20+4 Knowledge(untrained): D20+1[/sblock] [sblock=For Voldrath only][url=http://invisiblecastle.com/roller/view/1528032/]Results Survival, Weather Sense: (1d20+4=21)[/url] The pressure seems to be changing, there may be a storm coming in. [url=http://invisiblecastle.com/roller/view/1528033/]Results Knowledge(untrained): (1d20=16)[/url] Barlonis is to the northeast. Your thorp is quite familiar with this city. Its mostly a mining town, but you know there are some smaller training guilds. This town is almost two weeks away to the north. Your thorp has traded with this city the most, and gypsy merchants from Barlonis have supplied Sidel in the past. Voso is to the southeast. Not much is known about this town. It is about two to three weeks due south. Once an adventurous lad traveled to Voso, and came back with stories of beautiful people and pubcrawling marathons. Not too many details there. Bastoken is the biggest mystery. Nobody is quite sure how far away it is. There has never been any visitors from this city due east from Sidel. Two attempts have been made to travel to this city. Two groups of adventurous people from your thorp have set out. One party never returned. The other party had one survivor, coming back completely out of his mind, muttering something about monsters without skin on their heads, and cloaked black creatures that fell from the trees, devouring his friends. Anyone who has ventured to the West has never returned. That leads to the Shadow Forest, and the end of the world so you've been told. The forest is so dark its said that travelers simply never see the edge coming, they just fall to oblivion. [/sblock][/sblock] [/QUOTE]
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