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Intrigue, plot help.
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<blockquote data-quote="Hand of Evil" data-source="post: 6053540" data-attributes="member: 371"><p>Don't think of plots and such for each NPC but think of the plots and then attach NPC to them, this is just your plot and some bullet items on the level of attachment. There are three types, public (everyone knows), shadow (may or may not be known, whispered about and no proof) and secret (hushed and has not become known). </p><p></p><p>Example:</p><p>Plot 1 - Drug Trade - Public Plot: </p><ul> <li data-xf-list-type="ul">Control - Gang A</li> <li data-xf-list-type="ul">Mules (shadow) - Smugglers and some farmers</li> <li data-xf-list-type="ul">On the take (shadow) - being paid off </li> <li data-xf-list-type="ul">Dealers (shadow)- those that pass it out</li> <li data-xf-list-type="ul">Users (shadow) - those that use </li> </ul><p>Plot 2 - Church X rise to Power - Shadow Plot </p><ul> <li data-xf-list-type="ul">Control - Church X but as a shadow plot not know by all</li> <li data-xf-list-type="ul">Sub-plot 1 (secret) - kill the leader of Church Y</li> <li data-xf-list-type="ul">Sub-plot 2 (shadow) - reduce power of Church Y by propaganda </li> <li data-xf-list-type="ul">Sub-plot 3 (public) - increase public awareness</li> <li data-xf-list-type="ul">Sub-plot 4 (shadow) - place supporters in office</li> </ul><p>Now when you create a NPC you just attach the plot to them. Like if I did the Mayor, I could say see Plot 1 - User, Plot 2 sub-plot 3 & sub-plot 4. This tells me that the mayor is a drug user and is whispered about, part of the church X public awareness program but is also putting people that support church X into office. He is unaware that the church he is part of is also trying to kill the leader of church Y, this could hurt him later.</p><p></p><p>You only have to come up with a few plots this way. Guilds and Churches always have plots and sub-plots. </p><p>General Plot ideas:</p><p>Human Trafficking - The control of jobs, work forces and labor (Legal or illegal)</p><p>Energy - in a fantasy game more that just coal and wood</p><p>Food Production - prices and taxes</p><p>Borders - those that control your borders </p><p>Trade - Promotion of your goods in other places</p></blockquote><p></p>
[QUOTE="Hand of Evil, post: 6053540, member: 371"] Don't think of plots and such for each NPC but think of the plots and then attach NPC to them, this is just your plot and some bullet items on the level of attachment. There are three types, public (everyone knows), shadow (may or may not be known, whispered about and no proof) and secret (hushed and has not become known). Example: Plot 1 - Drug Trade - Public Plot: [LIST] [*]Control - Gang A [*]Mules (shadow) - Smugglers and some farmers [*]On the take (shadow) - being paid off [*]Dealers (shadow)- those that pass it out [*]Users (shadow) - those that use [/LIST] Plot 2 - Church X rise to Power - Shadow Plot [LIST] [*]Control - Church X but as a shadow plot not know by all [*]Sub-plot 1 (secret) - kill the leader of Church Y [*]Sub-plot 2 (shadow) - reduce power of Church Y by propaganda [*]Sub-plot 3 (public) - increase public awareness [*]Sub-plot 4 (shadow) - place supporters in office [/LIST] Now when you create a NPC you just attach the plot to them. Like if I did the Mayor, I could say see Plot 1 - User, Plot 2 sub-plot 3 & sub-plot 4. This tells me that the mayor is a drug user and is whispered about, part of the church X public awareness program but is also putting people that support church X into office. He is unaware that the church he is part of is also trying to kill the leader of church Y, this could hurt him later. You only have to come up with a few plots this way. Guilds and Churches always have plots and sub-plots. General Plot ideas: Human Trafficking - The control of jobs, work forces and labor (Legal or illegal) Energy - in a fantasy game more that just coal and wood Food Production - prices and taxes Borders - those that control your borders Trade - Promotion of your goods in other places [/QUOTE]
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