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Intrigue plotlines for low level chatacters...??
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<blockquote data-quote="Herobizkit" data-source="post: 2883114" data-attributes="member: 36150"><p>Intrigue scenarios for low levels are just like intrigue scenarios for high levels... level is rarely a factor. For example, A 7th level commoner could very easily be a King, just not necessarily a *good* one.</p><p></p><p>Since you've invoked the Drow clause, let it be known that level CAN and WILL be a factor. Are the mercenaries who are also Drow, or are they non-drow mercenaries working for Drow?</p><p></p><p>If the former, try and think of your game like a ninja movie. Each ninja "family" is working to better itself by eliminating, absorbing, or negotiating with other families. If the party members hail from different houses, some party members may be assigned secret missions by their respective families. If they're all working for the same house or end up attached to the same house, then allow for some in-fighting between two or more potential usurpers of the current house Matron (or Weaponmaster or Chief Mage or whatever). PC's can choose sides, and if they happen to take opposing sides (or secretly work for both sides), you have a helluva intrigue campaign on the go.</p><p></p><p>If the PC's are non-Drow working for Drow, there's nothing they can really do from the inside of Drow aristocracy... but they can sure make a mess of the lives of some Houses, perhaps even cause a power shift for a lesser house to suddenly gain a silly amount of power. Non-Drow are little to no better than slaves, so keep that in mind. The book/movie "Shogun" immediately comes to mind... Englishmen get trapped on a foreign land where no one speaks English and everyone is honor driven and has no respect for non-locals. Englishmen must find a way to not end up dead. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> In the same vein, perhaps the Drow keep the PC's around because they can go to the surface world without being persecuted, or perhaps they're kept as trophies, or slaves, or anything else you can do to jerk them around until they can prove their worth.</p></blockquote><p></p>
[QUOTE="Herobizkit, post: 2883114, member: 36150"] Intrigue scenarios for low levels are just like intrigue scenarios for high levels... level is rarely a factor. For example, A 7th level commoner could very easily be a King, just not necessarily a *good* one. Since you've invoked the Drow clause, let it be known that level CAN and WILL be a factor. Are the mercenaries who are also Drow, or are they non-drow mercenaries working for Drow? If the former, try and think of your game like a ninja movie. Each ninja "family" is working to better itself by eliminating, absorbing, or negotiating with other families. If the party members hail from different houses, some party members may be assigned secret missions by their respective families. If they're all working for the same house or end up attached to the same house, then allow for some in-fighting between two or more potential usurpers of the current house Matron (or Weaponmaster or Chief Mage or whatever). PC's can choose sides, and if they happen to take opposing sides (or secretly work for both sides), you have a helluva intrigue campaign on the go. If the PC's are non-Drow working for Drow, there's nothing they can really do from the inside of Drow aristocracy... but they can sure make a mess of the lives of some Houses, perhaps even cause a power shift for a lesser house to suddenly gain a silly amount of power. Non-Drow are little to no better than slaves, so keep that in mind. The book/movie "Shogun" immediately comes to mind... Englishmen get trapped on a foreign land where no one speaks English and everyone is honor driven and has no respect for non-locals. Englishmen must find a way to not end up dead. :) In the same vein, perhaps the Drow keep the PC's around because they can go to the surface world without being persecuted, or perhaps they're kept as trophies, or slaves, or anything else you can do to jerk them around until they can prove their worth. [/QUOTE]
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