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Introducing a 10-year old to D&D: framing the adventure
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<blockquote data-quote="Swarmkeeper" data-source="post: 7618291" data-attributes="member: 6921763"><p>First of all - will you be writing this up and posting to the Downloads section here? I want to play it! </p><p></p><p>That said, you might want to check out the rich content on the <a href="https://www.dmsguild.com" target="_blank">DMs Guild</a>. Lots of great low-level introductory adventures that you can get for free. Allows you to get up and going right away with minimal lifting.</p><p></p><p>I quite like creating spell sheets at <a href="http://www.dnd-spells.com" target="_blank">www.dnd-spells.com</a> - it has helped speed up play at our tables.</p><p></p><p>I'd caution against having him play multiple characters at once. Let him concentrate on mastering a single character. Maybe give him a few support NPCs that tag along for the ride - perhaps a guard and an acolyte from the Monster Manual, just to keep them simple. He can tell them what to do and roll for them, but they otherwise stay in the background.</p><p></p><p>Have fun!</p></blockquote><p></p>
[QUOTE="Swarmkeeper, post: 7618291, member: 6921763"] First of all - will you be writing this up and posting to the Downloads section here? I want to play it! That said, you might want to check out the rich content on the [URL="https://www.dmsguild.com"]DMs Guild[/URL]. Lots of great low-level introductory adventures that you can get for free. Allows you to get up and going right away with minimal lifting. I quite like creating spell sheets at [url]www.dnd-spells.com[/url] - it has helped speed up play at our tables. I'd caution against having him play multiple characters at once. Let him concentrate on mastering a single character. Maybe give him a few support NPCs that tag along for the ride - perhaps a guard and an acolyte from the Monster Manual, just to keep them simple. He can tell them what to do and roll for them, but they otherwise stay in the background. Have fun! [/QUOTE]
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Introducing a 10-year old to D&D: framing the adventure
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