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*Dungeons & Dragons
Introducing a Scientific Mindset to Dungeons and Dragons
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<blockquote data-quote="Mannahnin" data-source="post: 9408362" data-attributes="member: 7026594"><p>To be fair, in the classic D&D magic system the word "memorization" is being used in a novel way to describe the process of embedding what Vance described as quasi-agential magical patterns upon the mind in a manner akin to the potential kinetic energy contained in a spring. Both in the case of "memorization" and in the enchantment of a magical scroll to hold one or more spells. In each case the casting involves releasing the energy held in abeyance, "discharging" the spell so imbued on the mind or paper. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> As some folks have over the years used the metaphor of a bullet and a gun for the spell and the spellcaster.</p><p></p><p>I do think D&D added more strain to our comprehension and stretched the metaphor in allowing a character to duplicate "memorized" spells; a departure from Vance. This really strains our brains to map to the rough concept of "memorization", though is theoretically understandable in terms of the metaphor of multiple identical "springs" or "bullets". The OD&D variant Original Edition Delta forbids memorizing the same spell twice at any given time, and I think that's a cool variant.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 9408362, member: 7026594"] To be fair, in the classic D&D magic system the word "memorization" is being used in a novel way to describe the process of embedding what Vance described as quasi-agential magical patterns upon the mind in a manner akin to the potential kinetic energy contained in a spring. Both in the case of "memorization" and in the enchantment of a magical scroll to hold one or more spells. In each case the casting involves releasing the energy held in abeyance, "discharging" the spell so imbued on the mind or paper. :) As some folks have over the years used the metaphor of a bullet and a gun for the spell and the spellcaster. I do think D&D added more strain to our comprehension and stretched the metaphor in allowing a character to duplicate "memorized" spells; a departure from Vance. This really strains our brains to map to the rough concept of "memorization", though is theoretically understandable in terms of the metaphor of multiple identical "springs" or "bullets". The OD&D variant Original Edition Delta forbids memorizing the same spell twice at any given time, and I think that's a cool variant. [/QUOTE]
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