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Introducing Complications Without Forcing Players to Play the "Mother May I?" Game
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<blockquote data-quote="Sadras" data-source="post: 7560839" data-attributes="member: 6688277"><p>I did not realise this comparison had been made before.</p><p></p><p></p><p></p><p>Then why do you not correct Pemerton on the use of <em>Mother-May-I</em> for a certain style of roleplaying games. Given your stance of letting the poster run rough-shod with the term over two recent threads, it seems to me that you actually celebrate in its usage and thus your actions run contrary to your above declaration.</p><p></p><p></p><p></p><p>We have this in common. I just said the word <em>liken</em> I did not say <em>is</em>. A word which again used by Pemerton in a sentence to compare the appearance of watching tv or reading a book to a particular styled roleplaying game.</p><p></p><p>I'm <em>astounded</em> in the difference in your emotion (vexed) when I use the word and when Pemerton does.</p><p> </p><p></p><p></p><p>Adversarial is your word, and was not implied, consciously or subconsciously.</p><p>In fact a few weeks ago I posted on Enworld about how I did not kill a PC, even though I might have had plenty of opportunity to do so and invited others to comment on the scenario.</p></blockquote><p></p>
[QUOTE="Sadras, post: 7560839, member: 6688277"] I did not realise this comparison had been made before. Then why do you not correct Pemerton on the use of [I]Mother-May-I[/I] for a certain style of roleplaying games. Given your stance of letting the poster run rough-shod with the term over two recent threads, it seems to me that you actually celebrate in its usage and thus your actions run contrary to your above declaration. We have this in common. I just said the word [I]liken[/I] I did not say [I]is[/I]. A word which again used by Pemerton in a sentence to compare the appearance of watching tv or reading a book to a particular styled roleplaying game. I'm [I]astounded[/I] in the difference in your emotion (vexed) when I use the word and when Pemerton does. Adversarial is your word, and was not implied, consciously or subconsciously. In fact a few weeks ago I posted on Enworld about how I did not kill a PC, even though I might have had plenty of opportunity to do so and invited others to comment on the scenario. [/QUOTE]
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Introducing Complications Without Forcing Players to Play the "Mother May I?" Game
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