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Introducing fantasy RPGs to religious players
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<blockquote data-quote="Stormborn" data-source="post: 2435442" data-attributes="member: 14041"><p>I am utterly amazed this thread has gone on so long. </p><p>Jurgen, I wish you the best in your attempt. I agree that when introducine new players to the game every effort should be made to accomidate them, and that as long as those accomidations do not conflict with the desires of other players or the rules of the system you have chosen then go for it.</p><p></p><p>Now, I too am a Christian Minister, and not only play RPGs but write them. So obvioulsy I understand the strains of RPGs and Roleplaying. While I would never hide the fact, I'm not going to advertize it in the first meeting with the Pastoral Search Committee of a new church either. Let them get to know me w/o preconceptions, then I can bring up gaming.</p><p></p><p>Your last post indicated that you were going to emphasize the "in character" nature of the game. Good, that will help some.</p><p></p><p>In my experiance there are two ways to approach the issue:</p><p></p><p>a) cleave as close to possible to the individual's real world persepectives</p><p>or</p><p>b) go as far from the real world faith as possible.</p><p></p><p>As a Muslim your friend is, as another person has put it, unlikely to be comfortable with anything like polytheism. This is a foundational belief. Therefore I do not know if he will ever be, or ever should be from his perspective, comfortable with the idea of playing in a world where the default understanding is polytheistic or even non-Muslim.</p><p></p><p>My only suggestion is to talk to him about how he feels about roleplaying within the cotext of his own culture and faith. Arabian Nights is an intersting and rich genre that is perfectly suited to play, and IIRC there is a GURPS book that could provide you with any "fluff" you would need to constuct a one shot game w/ whatever system you want.</p><p></p><p>Let him play a one shot, or limited duration (2-3 sessions), in a genre of gaming he will feel comfortable with. From there talk to him about how it went and how he felt. He will likely have a new perspective on gaming at that point and might be willing to consider other possibilities, or if not and he still wants to game you can continue on in the Arabian Nights style setting.</p><p></p><p>EDIT: Let me add that my knowledge of Islamic literature is limited to religious texts and the Arabaian Nights, so the above was just intended as a readilly availabe example. If you are more familiar with other Islamic Lit that might be appropriate, or he is, then use that.</p><p></p><p>EDIT 2: Avoid Testament with this player. The differences between Jewish, Christian, and Muslim interpretations of the material are sometimes subtle but significant. This would create too many potential traps for you.</p></blockquote><p></p>
[QUOTE="Stormborn, post: 2435442, member: 14041"] I am utterly amazed this thread has gone on so long. Jurgen, I wish you the best in your attempt. I agree that when introducine new players to the game every effort should be made to accomidate them, and that as long as those accomidations do not conflict with the desires of other players or the rules of the system you have chosen then go for it. Now, I too am a Christian Minister, and not only play RPGs but write them. So obvioulsy I understand the strains of RPGs and Roleplaying. While I would never hide the fact, I'm not going to advertize it in the first meeting with the Pastoral Search Committee of a new church either. Let them get to know me w/o preconceptions, then I can bring up gaming. Your last post indicated that you were going to emphasize the "in character" nature of the game. Good, that will help some. In my experiance there are two ways to approach the issue: a) cleave as close to possible to the individual's real world persepectives or b) go as far from the real world faith as possible. As a Muslim your friend is, as another person has put it, unlikely to be comfortable with anything like polytheism. This is a foundational belief. Therefore I do not know if he will ever be, or ever should be from his perspective, comfortable with the idea of playing in a world where the default understanding is polytheistic or even non-Muslim. My only suggestion is to talk to him about how he feels about roleplaying within the cotext of his own culture and faith. Arabian Nights is an intersting and rich genre that is perfectly suited to play, and IIRC there is a GURPS book that could provide you with any "fluff" you would need to constuct a one shot game w/ whatever system you want. Let him play a one shot, or limited duration (2-3 sessions), in a genre of gaming he will feel comfortable with. From there talk to him about how it went and how he felt. He will likely have a new perspective on gaming at that point and might be willing to consider other possibilities, or if not and he still wants to game you can continue on in the Arabian Nights style setting. EDIT: Let me add that my knowledge of Islamic literature is limited to religious texts and the Arabaian Nights, so the above was just intended as a readilly availabe example. If you are more familiar with other Islamic Lit that might be appropriate, or he is, then use that. EDIT 2: Avoid Testament with this player. The differences between Jewish, Christian, and Muslim interpretations of the material are sometimes subtle but significant. This would create too many potential traps for you. [/QUOTE]
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