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Introducing fantasy RPGs to religious players
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<blockquote data-quote="DonTadow" data-source="post: 2435874" data-attributes="member: 22622"><p>I have a basic rule with my game. I won't offend any particular religion but I also won't cater to any one in particular either. I would rather keep real religion out of my game as much as possible. I don't want to know what the religious faiths of my players are and I don't want them to know mine. A bless you to a sneeze is as far as I go. I run a fantasy RPG game with emphasis on the fantasy. IF you want a world with one god and such then by all means they have hte right to make a character who wishes this, but I wouldn't allow religious debates in my game. I would allow them to create a religion and attempt to build a church in the campaign (as a very loose subplot.) </p><p></p><p>Religion for me and I think for most should be a personal thing between you and whomever. I'll respect it, but I won't make other people at my game feel uncofomrtable with overzealousness of it. </p><p></p><p>Last year, I had two very religous people in my campaign, and it asn't as much as they were religous but super open about it and readily questioning and disrupting the campaign world with their real life views. It made me and the other player uncomfortable and feel awkward. </p><p></p><p>The only changing of my campaign I would do would limit openly offensive things such as wenching and cursing, but other than the basic moral offensive stuff, I'm not going to change it. Doing so could offend the others in your group.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 2435874, member: 22622"] I have a basic rule with my game. I won't offend any particular religion but I also won't cater to any one in particular either. I would rather keep real religion out of my game as much as possible. I don't want to know what the religious faiths of my players are and I don't want them to know mine. A bless you to a sneeze is as far as I go. I run a fantasy RPG game with emphasis on the fantasy. IF you want a world with one god and such then by all means they have hte right to make a character who wishes this, but I wouldn't allow religious debates in my game. I would allow them to create a religion and attempt to build a church in the campaign (as a very loose subplot.) Religion for me and I think for most should be a personal thing between you and whomever. I'll respect it, but I won't make other people at my game feel uncofomrtable with overzealousness of it. Last year, I had two very religous people in my campaign, and it asn't as much as they were religous but super open about it and readily questioning and disrupting the campaign world with their real life views. It made me and the other player uncomfortable and feel awkward. The only changing of my campaign I would do would limit openly offensive things such as wenching and cursing, but other than the basic moral offensive stuff, I'm not going to change it. Doing so could offend the others in your group. [/QUOTE]
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